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V1.5.12 - June Frontier, Balancing, Bug Fixes
The June frontier brings something a little different this month - all L1 and L2 techs are preresearched so it's a turbo-charged race to build the Large Monument!
The production processes of buildings have been tweaked behind the scenes to more accurately match production and consumption rates between buildings. Most are small changes, the biggest change comes on the cocoa farm which was way too low!
In case you missed it, The Colonists is now available to play on console! Find all the info here: https://steamcommunity.com/games/677340/announcements/detail/3085505759883522690 Once again, a big thanks to everyone providing feedback, suggestions and bug reports, see you all next month! Discord: https://discord.gg/thecolonists
[ 2021-06-01 09:24:18 CET ] [ Original post ]
Hi everyone, V1.5.12 has just gone live, here's what's new:
June Frontier
The June frontier brings something a little different this month - all L1 and L2 techs are preresearched so it's a turbo-charged race to build the Large Monument!
Balancing
The production processes of buildings have been tweaked behind the scenes to more accurately match production and consumption rates between buildings. Most are small changes, the biggest change comes on the cocoa farm which was way too low!
- Sawmills (+10.5%)
- Blast furnaces (+12.9%)
- Blacksmiths (+21.4%)
- Brickyards (+19.9%)
- Tanneries (+21.8%)
- Paper mills (+18.2%)
- Printing presses (+12.1%)
- Steel mill (+18%)
- Glassworks (+22%)
- Fletcher (+22.6%)
- Weaponsmith (+21.2%)
- Wells (-7.1%)
- Vegetable farms (+19.6%)
- Cider presses (+10.5%)
- Breweries (+21.4%)
- Cocoa farms (+109.2%)
- Chocolate factories (+27.7%)
Release Notes
- Balancing tweaks for production buildings to more accurately match respective production rates, as well as extra stackbots.
- Increased stone road and path boost speed by 5%, resulting in 50% speed boost over dirt
- Increased brick road and path boost speed by 10%, resulting in 100% speed boost over dirt
- Bots will now work in clearance mode when the outgoing resource stack is full
- Fixed bug when placing roads and paths over broken terrain which could sometimes cause broken roads and building entrances
- Significantly improved issue of being able to zoom through the terrain
- Fixed invalid queuing locations being generated for harbours in tight spots which could cause problems when multiple ships using the harbour
- Fixed bug from V1.5.10 where a resource might not head to a building for construction if the building's production incoming resource stack is full (e.g. flour mill full of wheat)
- Fixed Orchard production rate displaying incorrectly in construction UI
- Fixed hang when opening Info panel on Colony Ship in game with territory disabled
- Fixed the game not applying saved UI text size option when opening the game
- Fixed train station not creating track when placed on edge of map
Console News
In case you missed it, The Colonists is now available to play on console! Find all the info here: https://steamcommunity.com/games/677340/announcements/detail/3085505759883522690 Once again, a big thanks to everyone providing feedback, suggestions and bug reports, see you all next month! Discord: https://discord.gg/thecolonists
[ 2021-06-01 09:24:18 CET ] [ Original post ]
The Colonists
Codebyfire
Developer
Mode 7
Publisher
2018-10-24
Release
Game News Posts:
72
🎹🖱️Keyboard + Mouse
Very Positive
(966 reviews)
Public Linux Depots:
- The Colonists - Linux [629.21 M]
The Colonists is a settlement building game inspired by classic titles like The Settlers and the Anno series.
You take control of a team of self-replicating robots who have escaped from Earth and are searching the galaxy for a new home where they can fulfil their dream: to be human.
You'll advance through three different Ages as you build infrastructure for your colony by constructing road, boat and train transport systems.
Harvest natural resources, set up farming and food production, create expeditions to discover new lands and research new technologies.
With two separate mission tracks, The Colonists lets either you create sprawling settlements in peace or race to compete against AI colonies in military winner-takes-all scenarios.
Explore, research, manage, tweak and refine to your heart's content!
MINIMAL SETUP
- OS: 64bit operating system
- Processor: Intel Core i5-4690 or AMD Ryzen 7 2700UMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 560 or AMD Radeon HD 7770
- Storage: 1 GB available space
- Memory: 8 GB RAM
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