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V1.6 - Mod Support!
You can now create, share and play custom buildings, resources, ores, flora, research and more on Steam Workshop. Activate local or subscribed mods when starting random maps, sandbox games or when creating custom maps in the map editor. Check out the Community Wiki for information on how to get started making mods, access to the base json and some example mods. You can also join the #modding channel on our Discord server for help and tips. There's plenty to experiment with and try out as well as more to come, so if you have any feedback, suggestions or issues I'd love to hear them on Discord or at dev@codebyfire.com.
![](https://clan.cloudflare.steamstatic.com/images/31021174/d72ded00eb3b7815cb70195e5b2f045d6aff358e.png)
[ 2022-12-24 20:21:40 CET ] [ Original post ]
Hi everyone, Mod Support is here for The Colonists!
Mod Support
You can now create, share and play custom buildings, resources, ores, flora, research and more on Steam Workshop. Activate local or subscribed mods when starting random maps, sandbox games or when creating custom maps in the map editor. Check out the Community Wiki for information on how to get started making mods, access to the base json and some example mods. You can also join the #modding channel on our Discord server for help and tips. There's plenty to experiment with and try out as well as more to come, so if you have any feedback, suggestions or issues I'd love to hear them on Discord or at dev@codebyfire.com.
V1.6 Release Notes
- Added Steam Workshop mod support
- [Shift] +10/-10 functionality added to changing trade rule amounts
- Space port resource information for "this visit" now doesn't clears until the ship has fully departed
- Stackbots no longer load Energy fuel to worker bots if building production is paused
- Added construction import settings to settings copy and paste [C] & [V]
- Added construction import whitelist functionality to building upgrades
- Fixed victory conditions UI not updating when building is dismantled or destroyed
- Festive decorations turned on
![](https://clan.cloudflare.steamstatic.com/images/31021174/d72ded00eb3b7815cb70195e5b2f045d6aff358e.png)
[ 2022-12-24 20:21:40 CET ] [ Original post ]
The Colonists
Codebyfire
Developer
Mode 7
Publisher
2018-10-24
Release
Game News Posts:
72
🎹🖱️Keyboard + Mouse
Very Positive
(982 reviews)
Public Linux Depots:
- The Colonists - Linux [629.21 M]
The Colonists is a settlement building game inspired by classic titles like The Settlers and the Anno series.
You take control of a team of self-replicating robots who have escaped from Earth and are searching the galaxy for a new home where they can fulfil their dream: to be human.
You'll advance through three different Ages as you build infrastructure for your colony by constructing road, boat and train transport systems.
Harvest natural resources, set up farming and food production, create expeditions to discover new lands and research new technologies.
With two separate mission tracks, The Colonists lets either you create sprawling settlements in peace or race to compete against AI colonies in military winner-takes-all scenarios.
Explore, research, manage, tweak and refine to your heart's content!
MINIMAL SETUP
- OS: 64bit operating system
- Processor: Intel Core i5-4690 or AMD Ryzen 7 2700UMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 560 or AMD Radeon HD 7770
- Storage: 1 GB available space
- Memory: 8 GB RAM
GAMEBILLET
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GAMERSGATE
[ 1342 ]
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