Bullet impacts have been juiced a bit. This was a change that actually existed since September but never made it into the EA release. Let me know if you experience any performance issues.
New and updated:
- Added rank to level chooser screen
- Drones show smoke when they are damaged and hit
- Added option to turn off asteroids
- Crates move more when shot
- Dead drones can be used as clubs to kill other enemies
Fixed:
- Fixed keyboard focus issues on howtoplay and other screens
- Fixed bug where some buttons would still make noise when SFX volume was 0
- Fixed coin spawning into walls
- Fixed continue button advancing to next level when sector not unlocked
Descend into dark caverns, fly and blast your way past waves of enemies, retrieve the reactor core and make your escape, all while fighting the deadly embrace of crushing gravity.
Do you have what it takes, pilot?
You are The Pilot, a volunteer in the United Earth Forces, trained to fly behind enemy lines on daring, high-risk missions to sabotage the enemy and bring the war to a quick end. Pilots must master flying, shooting, and tractor beams in dangerous gravity wells to survive.
FEATURES
Many levels in 3 large worlds with an interconnected story
Many enemy types + boss fights
Create your own challenges and stories with the built-in level builder
Share your unique levels and campaigns with other players
Physics simulation of everything that moves
Modern retro-styled arcade gameplay
Original soundtrack
Gamepad or mouse/keyboard controls
MINIMAL SETUP
OS: AnyGraphics: Drivers with support for OpenGL 3.3