





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
New and updated: - Disconnect frozen ice balls from shield when shield goes down - Deflect bullets when they hit water blobs - Updated engine to Godot 3.3 - New ice launcher art; Ice ball projectile; FixedJoint class - Placeholder ice turret; Placeholder art; State machine using AnimationTree (hat tip: Leonard); Working on projectile and art next - Added catchphrase and astronaut name from Leonard Meagher -- ty Leonard! - Added ice water icon to level editor - Updated the art and animation on the water blobs and splooshes with final art - Added water blob hazards to ice biome - Added slight blur to distortion shader - Simplified ghost shader so it doesn't need to read the screen - New ice plant art and animation - Revised ice wall texture; added more details - Added an indicator on reactor platforms to let the player know that they can drop a reactor there - Added button to level editor to center view on currently selected object - Reworked the UI for adding objects in level editor; Added popup radial object menu; New icons; New toolbar; Many little quality of life enhancements and fixes - Dead astronauts tell no tales - Added ice rock props to the ice world - More fun catchphrases for astronauts - New beamout sound effect at level exit Fixes: - Fixed levels with overlapping rotating lasers to adjust difficulty - Fixed enemy bullets doing damage - Fixed weird collision bug caused by new object dialog - Fix rotating laser gate in wrong collision group - Fixed collision shape on ice rock props - Fixed jank on gameover screen caused by updating leaderboard - Check for valid instance when clearing object dialog cache
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