New and updated:
- Drag and drop to import campaigns
- Added boss 2 prototype
- Changed multiple reactor core win condition (you just need one)
- Added option for single-use beamout points
- New objectives UI to see S-rank status during play
- Removed print statement #ignore
- New astronaut name and catchphrases @dudezord!
- Turn off reactor safety when player attaches tractor beam
- Keep reactor core safe for 3 seconds after player is killed
- Reduce aim camera movement slightly
- Increased aim visibility
- Added level name to pause screen
- Renamed pickups to coins on gameover
- Update all visualizers when items are deleted or during undo
- Shortened waypoint activation delay
- Made HUD icons more visible
- Sort scores and times in the level chooser
- Finalized credits
Fixes:
- Fixed interaction between camera moves and paused dialog
- Fixed visualizer updates when deleting objects
- Fixed reactor moving slowly at beamout
- Fixed saving too often
- Fixed camera bug in editor visualizations
- Fixed horizontal scrollbar in level list UI
Descend into dark caverns, fly and blast your way past waves of enemies, retrieve the reactor core and make your escape, all while fighting the deadly embrace of crushing gravity.
Do you have what it takes, pilot?
You are The Pilot, a volunteer in the United Earth Forces, trained to fly behind enemy lines on daring, high-risk missions to sabotage the enemy and bring the war to a quick end. Pilots must master flying, shooting, and tractor beams in dangerous gravity wells to survive.
FEATURES
Many levels in 3 large worlds with an interconnected story
Many enemy types + boss fights
Create your own challenges and stories with the built-in level builder
Share your unique levels and campaigns with other players
Physics simulation of everything that moves
Modern retro-styled arcade gameplay
Original soundtrack
Gamepad or mouse/keyboard controls
MINIMAL SETUP
OS: AnyGraphics: Drivers with support for OpenGL 3.3