It's been a long road, a little too long if I'm being totally honest with myself, but it's worth the wait. Over the past 17 months I've put in a ton of polish, lots of new enemies and levels, and improved the level editor significantly. I think you're going to have a lot of fun!
The level editor has a ton of fun new features like new event triggers, more dialog options, new enemies and bosses, new terrain, secret walls, and a lot more. All 50 levels that will ship with the full game were made with the level editor that comes with it. And you can easily export levels to share with your friends or the community. I can't wait to see what you can make!
The new campaign has 25 levels, just like the first, with all new puzzles and challenges in store. And there are built-in options specifically for speedrunning and streaming that I think you're going to enjoy.
It's been a long road but May 26th is not the end of the road. I'm planning more features post-launch including new toys for the level editor, new game modes, and more campaign content.
Thank you for coming along on this journey with me. It's truly been a wonderful experience! See you out there, Pilots!
Descend into dark caverns, fly and blast your way past waves of enemies, retrieve the reactor core and make your escape, all while fighting the deadly embrace of crushing gravity.
Do you have what it takes, pilot?
You are The Pilot, a volunteer in the United Earth Forces, trained to fly behind enemy lines on daring, high-risk missions to sabotage the enemy and bring the war to a quick end. Pilots must master flying, shooting, and tractor beams in dangerous gravity wells to survive.
FEATURES
Many levels in 3 large worlds with an interconnected story
Many enemy types + boss fights
Create your own challenges and stories with the built-in level builder
Share your unique levels and campaigns with other players
Physics simulation of everything that moves
Modern retro-styled arcade gameplay
Original soundtrack
Gamepad or mouse/keyboard controls
MINIMAL SETUP
OS: AnyGraphics: Drivers with support for OpenGL 3.3