





I have been a little silent in past few months. So here is a little update on Loria and where is the development heading currently.
Multiplayer:
After exploring options how to integrate multiplayer into RTS game build in Unity, it became obvious there are no good options.
- Official Unity networking solution got deprecated and new one is still in works.
- Most of RTS networking is based on Deterministic simulation engine - and unity is not one of those.
- RTS games need to exchange lot of data, compared to other genres.
but biggest one of them is
Loria does not yet have sufficient community
I have been following several of other RTS games that have came out recently and the most common complaint is: "Multiplayer is dead", "Long waiting times".
In order to have working multiplayer, I need to gather more users, that will be interested in Loria :) So how will i go on about it ? New content of course!
New content will be aiming mainly on extending races with new units and create subfactions. I hope this will add re-playability to the game and attract new players as well. So these new updates are aimed mainly to support good multiplayer experience in the future.
I am hoping that by the time I implement new content that is planned, unity solution on multiplayer will get released and I will take it further from that point, using their native solution.
PS: I included soundtrack to Loria in latest update as little compensation for having to wait this long for update : )
So, thats about it. Have a little sneak peek of some new units.
[ 2019-05-07 15:01:03 CET ] [ Original post ]
- LoriaLinux [1012.58 M]
Game introduces not just RTS elements but also RPG elements such as: hero units, collecting items and quest driven missions offers for a more interesting take on the RTS genre.
Goal of Loria is to take the best concepts from the classics and create a modern user-experience, intelligent AI, smooth controls, pleasing aesthetic and to add interesting content.
Loria was made with passion and love of the RTS genre, that has given us so many hours of fun.
Hopefully we have managed to recreate the experience and fun.
Loria features:
- 2 playable races
- 2 campaigns with 8 missions each ( 16 missions in summary )
- Entertaining story
- Dozens of units, buildings and upgrades
- 6 unique heroes
- Levelable heroes with backpack
- Veteran units
- Skirmish games
About Multiplayer:
Multiplayer was not planned in Loria at all and is not implemented in game at this point. However due to lot of requests to include multiplayer, we started to work on the feature. Stay tuned for more news about this!
- OS: Any modern Linux distribution
- Processor: CPU: SSE2 instruction set support.Memory: 4086 MB RAM
- Memory: 4086 MB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 1250 MB available space
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