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Hi, -the HUD has been moved farther from the eyes -fixed bug dealing with respawning -changed behavior with firing with either hand
[ 2021-03-23 22:50:22 CET ] [ Original post ]
Hello! I am here to announce that the VR controls have been reworked to make use of both controllers and much more expensive juggernaut ships have been added to each faction that you can even walk around in if you'd like!! [previewyoutube=CWKrYU59ccM;full][/previewyoutube] [previewyoutube=Igp1pnmq1YA;full][/previewyoutube]
[ 2020-05-10 14:29:00 CET ] [ Original post ]
The game has been updated to v1.22 Here are the patch notes! -Added save and load slots! Save your game and pick it back up at another time! -Added options for different map sizes: small/medium/large -Added AI difficulty options: normal/unfair/very unfair -Added options for teams, play 2v1 against the AI if you'd like! -Clandestine planet bombing damage has been significantly increased -A player with the name "Server" in it will not spawn any enemy AI. This is so you can host a game intended for mobile and offload some of the server costs. Or if you just wanted to host a giant persistent game that players could drop in and out of.
[ 2019-03-24 23:48:01 CET ] [ Original post ]
🕹️ Partial Controller Support
- Symphony of Stars Linux Depot [957.21 M]
So it's a space combat game with the twist that you are also able to take and lost planets along your path to system domination!
- Processor: Intel Core i7 - 4710HQ CPU @ 2.50GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVidia GeForce GTX 860M (GTX 970 or above required for VR)
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