It's been a great journey, everyone.
With your input we've been able to catch some nasty things and make few gameplay adjustments.
Thank you all for your feedback, it means a lot to us!
Patch 1.0.0.3
Bugfixes:
- Some characters did not remember they were interacted with after restart or reentering the level.
- Some characters periodically lost dialogue options.
- Some character states were not saved during level changes.
- Door disappearing in the Kitchen.
- Freeze when player is caught during the dialogue in the Kitchen section.
Sound:
- Sound effects not disappearing after leaving level.
Gameplay:
- Howard's interaction speed during crouch is increased.
Backbone: Prologue is the first act of an upcoming 2,5D pixel art adventure about a raccoon PI crawling though dystopian retrofuturistic Vancouver, BC.
As detective Howard Lotor, follow suspects and interrogate witnesses in branching dialogues reminiscent of classic CRPGs. Explore the world of dystopian Vancouver to collect evidence and sneak your way to safety using smell-based stealth mechanics. Your choices will influence the character-driven narrative focused on human condition, power struggle and systemic discrimination.