
As detective Howard Lotor, follow suspects and interrogate witnesses in branching dialogues reminiscent of classic CRPGs. Explore the world of dystopian Vancouver to collect evidence and sneak your way to safety using smell-based stealth mechanics. Your choices will influence the character-driven narrative focused on human condition, power struggle and systemic discrimination.
[b]Patch 1.0.2
[/b]
Bugfixes:
- Player unable to exit crouch in a few places.
-[spoiler]Anatoly[/spoiler] didn't save dialogue after save/load.
- Player could enter [spoiler]Locker after Basement,[/spoiler] without [spoiler]taking the turn key. Couldn't go back to Basement.[/spoiler]
- [spoiler]Second Butcher[/spoiler] coming and catching Howard, while player is hidden.
- Able to get into [spoiler]garbage bucket in Butcher room[/spoiler], after save/load, without [spoiler]Butcher entering[/spoiler].
- Game was launching Steam VR.
Narrative:
- Fixes in dialogues.
- Minor narrative changes.
- Some interaction objects were not saving after leaving/re-entering Granville.
Visuals:
- Lighted the entrance to [spoiler]Butcher room[/spoiler], so it's more noticeable.
- Changed lights for taxis.
- Added visuals for [spoiler]truck in Alley.[/spoiler]
Minimum Setup
- OS: SteamOS
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