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Name | Astrog | |
Developer | DigitalArtefact | |
Publisher | DigitalArtefact | | |
Tags | Indie Singleplayer Early Access | | |
Release | 2019-02-28 | |
Steam | € £ $ / % |
News | 4 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  n/a  |
Steam Rating | Need more reviews to generate a review score |
Steam store |  https://store.steampowered.com/app/1025650  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
LINUX STREAMERS (0)
Patch #4 (v0.152) |
- Radar menu has been completely remade
- Remade projectile visuals
- Some skills were re-balanced
- Added game object - energy batteries
- Added brief controls help (F1)
- Added random encounter - rabbit holes
- Added automatic recovery feature (on low HP)
- Energy bars recovers faster now, if skill are not being used
- Active effects added to UI screen
- More level variety
- Added global difficulty (lowers on death, increases on various successful actions)
- Minor fixes and improvements
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[ 2019-08-13 00:37:46 CET ] [ Original post ] |
Patch #3 (v0.140) |
- Added more explosion types
- Different explosion on death, if enemy ship is frozen
- Added new anomaly types and refined older types
- Changed package structure
- Some destroyes enemies drop energy orbs, that can restore some power, fuel or hull shields
- Stop all game sounds in pause menu
- Pause menu refined a little
- Added sound upon enemy spawning
- Fixed minor bugs in controls menu
- Changed distance of disabling logic for some game objects
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[ 2019-03-25 20:06:26 CET ] [ Original post ] |
Patch #2 (v0.129) |
- Added autosave after intro sequence
- Tweaked intro sounds
- Added 3 blueprints after intro
- Fixed skill assignment indicator
- Added animations to fractal shapes in the background
- Shields now blocking mostly projectiles like missiles or bolts, but not auras or energy sword
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[ 2019-03-03 21:44:15 CET ] [ Original post ] |
Patch #1 (v0.125) |
- Fixed rebinding gamepad controls
- Setted limits for increasing stats in development menu
- Collision margin increases if player moves too fast (to prevent stucking in other objects)
- Tweaked intro sounds
- Added sound for energy stream trap (around artefacts and voyager probe)
- Refined artefact and voyager activities: now traps placed in less scattered manner, navigating through them in now easier
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[ 2019-03-03 09:21:35 CET ] [ Original post ] |