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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )



Name

 Astrog 

 

Developer

 DigitalArtefact 

 

Publisher

 DigitalArtefact 

 

Tags

 Indie 

 

Singleplayer 

 

 Early Access 

Release

 2019-02-28 

 

Steam

 € £ $ / % 

 

News

 4 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/1025650 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 



LINUX STREAMERS (0)




Patch #4 (v0.152)


  • Radar menu has been completely remade
  • Remade projectile visuals
  • Some skills were re-balanced
  • Added game object - energy batteries
  • Added brief controls help (F1)
  • Added random encounter - rabbit holes
  • Added automatic recovery feature (on low HP)
  • Energy bars recovers faster now, if skill are not being used
  • Active effects added to UI screen
  • More level variety
  • Added global difficulty (lowers on death, increases on various successful actions)
  • Minor fixes and improvements


[ 2019-08-13 00:37:46 CET ] [ Original post ]

Patch #3 (v0.140)


  • Added more explosion types
  • Different explosion on death, if enemy ship is frozen
  • Added new anomaly types and refined older types
  • Changed package structure
  • Some destroyes enemies drop energy orbs, that can restore some power, fuel or hull shields
  • Stop all game sounds in pause menu
  • Pause menu refined a little
  • Added sound upon enemy spawning
  • Fixed minor bugs in controls menu
  • Changed distance of disabling logic for some game objects


[ 2019-03-25 20:06:26 CET ] [ Original post ]

Patch #2 (v0.129)


  • Added autosave after intro sequence
  • Tweaked intro sounds
  • Added 3 blueprints after intro
  • Fixed skill assignment indicator
  • Added animations to fractal shapes in the background
  • Shields now blocking mostly projectiles like missiles or bolts, but not auras or energy sword


[ 2019-03-03 21:44:15 CET ] [ Original post ]

Patch #1 (v0.125)


  • Fixed rebinding gamepad controls
  • Setted limits for increasing stats in development menu
  • Collision margin increases if player moves too fast (to prevent stucking in other objects)
  • Tweaked intro sounds
  • Added sound for energy stream trap (around artefacts and voyager probe)
  • Refined artefact and voyager activities: now traps placed in less scattered manner, navigating through them in now easier


[ 2019-03-03 09:21:35 CET ] [ Original post ]