TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Early Access: Week 3 in Review


This week the discussions on Discord was concentrated on new content ideas and requests. Pluet shared the #buffrats infographic and started a new trend. Serg followed suit with his cards/sockets idea. On the #pvp channel, we came up with a Regulated PVP system that will likely make it's way and replace the Free/Ruthless PVP system we have


Introduced Refiners in Discord, and an accompanying #refinery channel, Refiners will be established players who proved themselves with ideas that make their way into the game, they will gather ideas from #new_ideas, #feedback, or their own, refine them so they are ready to be added to the game - Also added a public #round_table channel for all Volunteer players, so discussions between Volunteers are transparent to all players
The Documentation improvements are going well, the "Character Object" is fully documented, the "Learn" section and Code tutorials are shaping well, decided to write one code tutorial every day, I believe this week the "DOCS" section will be complete and the "LEARN" section will be filled with tutorials/examples in 1-2 months For Week 4, I aim to start introducing something new every 1-2 days, whether it's a new item, a new crafting component, new mechanic, or a new monster Adventure Land sadly received it's first negative review this week, the 100% positive reviews were really motivating while it lasted. I personally hate games that make you go through a strict tutorial process, so I won't ever add anything like that to Adventure Land, but I feel pressured to introduce something to help players that get lost and don't discover things on their own. Currently thinking of a code-assisted list of things to do, don't have any sparking ideas for a non-intrusive UI to introduce this list to new players tho Changelist: - Magiport dynamics changed, also added the "on_magiport" / "accept_magiport" Code functions - Windows 7 Network Patch - in CONF > Advanced Settings - fixes network delay issues that happens on some systems with non-default networks - Fixed / Published the on_map_click method after a request - Linux issues continue, sometimes opening the game from the Terminal is enough to solve the problems, when it's not, running the game with the "--disable-gpu" flag helps - Added "Spider Silk" - drops from Spiders - Buffed "Golden Earrings", they are cheaper to compound now, and can be dismantled into gold nuggets with 8% chance - "dismantle(num)" code function - Improved/Changed show_json's spacing - Modals/Pages now hide the CODE UI, they also hide each other, made this change mainly to make it easier to concentrate on Code Tutorials and Documentation pages, otherwise, when things stacked on each other, the clutter made it really hard to concentrate, I find the current UI/UX very clean - LEARN button is now orange, added new functional labels for Code docs and tutorials - Improving event handlers, added "attack" and "heal" events - Extended the Code character object with event routines, pretty soon most methods will be via "character.on(function(event){})"s


[ 2019-02-19 19:33:09 CET ] [ Original post ]

Adventure Land - The Code MMORPG
Kaan Soral Developer
Kaan Soral Publisher
2019-01-28 Release
Game News Posts: 117
🎹🖱️Keyboard + Mouse
Very Positive (123 reviews)
Public Linux Depots:
  • Adventure Land - The Code MMORPG LINUX [141.56 M]


There are no quests, no guides you have to strictly follow to the letter. No objectives either. You can do anything you want. Even farming the lowest monster will yield satisfactory results! You can trade, gamble in tavern, party with friends, pvp solo with your rouge or go after rare loots!


Adventure Land wasn't originally a Code based game, during early development, it ended up a bit like a Clicker MMORPG, simple but fun. Then came Code, to let machines do the clicking! So it's not something extremely complex no one can understand, it's just basic automation!


Mage, Warrior, Rogue, Ranger, Priest and Merchant. All with different, easy to understand, but unique skills. There are no skill trees or the need to pick attributes, it's all automatic to keep things simple. Items provide some depth, and Code adds some variation to the mix.


There's a lot to work on. Daily Events, Paladin Class, Pets, Guilds (or Familias, as they will be small), New Zones, New Items, New Skills. All features are shaped and vetted by the playerbase.

GAMEBILLET

[ 5967 ]

16.52$ (17%)
12.59$ (16%)
1.50$ (85%)
9.78$ (11%)
17.17$ (14%)
12.74$ (15%)
25.47$ (15%)
20.72$ (-4%)
50.39$ (16%)
4.12$ (17%)
3.55$ (11%)
8.89$ (11%)
17.39$ (13%)
16.79$ (16%)
33.95$ (15%)
16.95$ (15%)
39.49$ (21%)
8.42$ (16%)
5.77$ (17%)
8.89$ (11%)
16.10$ (15%)
12.42$ (17%)
12.42$ (17%)
24.59$ (18%)
21.24$ (15%)
6.71$ (16%)
33.19$ (17%)
17.79$ (11%)
31.14$ (11%)
20.99$ (16%)
GAMERSGATE

[ 1580 ]

2.67$ (82%)
0.37$ (63%)
0.9$ (70%)
1.5$ (85%)
0.56$ (81%)
24.49$ (30%)
5.0$ (75%)
5.0$ (75%)
3.5$ (65%)
2.0$ (90%)
1.17$ (90%)
2.24$ (55%)
0.37$ (63%)
9.0$ (64%)
6.0$ (70%)
11.24$ (63%)
4.5$ (85%)
0.6$ (94%)
5.0$ (75%)
4.75$ (81%)
7.5$ (75%)
21.8$ (38%)
2.5$ (75%)
4.8$ (70%)
8.63$ (28%)
1.31$ (81%)
0.56$ (81%)
4.19$ (30%)
0.96$ (88%)
3.33$ (76%)
MacGamestore

[ 1861 ]

34.99$ (30%)
16.99$ (15%)
9.09$ (9%)
14.99$ (50%)
3.73$ (75%)
26.99$ (46%)
2.49$ (75%)
1.19$ (76%)
1.49$ (85%)
8.89$ (70%)
1.59$ (68%)
33.98$ (15%)
38.49$ (23%)
19.99$ (33%)
1.99$ (87%)
17.99$ (10%)
24.99$ (50%)
24.90$ (17%)
54.99$ (21%)
13.99$ (30%)
1.19$ (83%)
9.89$ (67%)
26.19$ (13%)
22.29$ (11%)
78.99$ (12%)
12.89$ (8%)
4.49$ (89%)
78.99$ (17%)
4.99$ (75%)
15.99$ (20%)

FANATICAL BUNDLES

Time left:

356385 days, 23 hours, 23 minutes


Time left:

0 days, 6 hours, 23 minutes


Time left:

2 days, 6 hours, 23 minutes


Time left:

10 days, 6 hours, 23 minutes


Time left:

13 days, 6 hours, 23 minutes


Time left:

17 days, 6 hours, 23 minutes


Time left:

42 days, 6 hours, 23 minutes


Time left:

13 days, 6 hours, 23 minutes


Time left:

52 days, 6 hours, 23 minutes


HUMBLE BUNDLES

Time left:

4 days, 0 hours, 23 minutes


Time left:

8 days, 0 hours, 23 minutes


Time left:

9 days, 0 hours, 23 minutes


Time left:

11 days, 0 hours, 23 minutes


Time left:

16 days, 0 hours, 23 minutes


Time left:

16 days, 0 hours, 23 minutes


Time left:

18 days, 0 hours, 23 minutes


Time left:

18 days, 0 hours, 23 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE