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Early Access: Week 19 in Review


This week's highlight: New stat, Fortitude! Aimed as a PVP attribute, reduces player vs player damage diminishingly, 100 Fortitude currently reduces net PVP damage by 50%
Secondary new attribute: Manasteal! Similar to how Lifesteal works, Manasteal is based on the net damage with a % - so if you deal 1000 net damage, a 0.5% manasteal steals a maximum of 50 MP (Originally 0x00's suggestion on Discord) New stat scrolls: Scroll of Fortitude, Scroll of +XP, Scroll of +Gold, Scroll of +Luck, Scroll of Armor, Scroll of Resistance, Scroll of Armor Piercing, Scroll of Resistance Piercing, Scroll of Speed, Scroll of Lifesteal, Scroll of Manasteal, Scroll of Critical Hit (Crit), Scroll of Damage Return, Scroll of Attack Speed (A.Speed), Scroll of MP Cost Reduction (MP Cost), Scroll of Damage Increase (Damage/Healing Output Increase) - Not yet available, most will be very rare, Scroll of Fortitude will be via PVP Tokens Major Change: XP Loss is now 10% at PVP servers compared to PVE servers Considering revamping the upgrade system, keeping the same %'s, but making the exact % and exact roll transparent, making each next roll pre-determined and provably-fair, making each upgrade take around 2-3 seconds, slowing the upgrades a bit too

Changelist:


- Network Card can now be obtained for 2000 Monster Tokens - Stat scrolls now have a "multiplier" property - Character Sheet updated, has "Max XP Loss" info - Lifesteal is now based on net damage dealt - All monsters now have an internal default MP of 0.5% of their HP


[ 2019-06-11 07:29:25 CET ] [ Original post ]

Adventure Land - The Code MMORPG
Kaan Soral Developer
Kaan Soral Publisher
2019-01-28 Release
Game News Posts: 117
🎹🖱️Keyboard + Mouse
Very Positive (123 reviews)
Public Linux Depots:
  • Adventure Land - The Code MMORPG LINUX [141.56 M]


There are no quests, no guides you have to strictly follow to the letter. No objectives either. You can do anything you want. Even farming the lowest monster will yield satisfactory results! You can trade, gamble in tavern, party with friends, pvp solo with your rouge or go after rare loots!


Adventure Land wasn't originally a Code based game, during early development, it ended up a bit like a Clicker MMORPG, simple but fun. Then came Code, to let machines do the clicking! So it's not something extremely complex no one can understand, it's just basic automation!


Mage, Warrior, Rogue, Ranger, Priest and Merchant. All with different, easy to understand, but unique skills. There are no skill trees or the need to pick attributes, it's all automatic to keep things simple. Items provide some depth, and Code adds some variation to the mix.


There's a lot to work on. Daily Events, Paladin Class, Pets, Guilds (or Familias, as they will be small), New Zones, New Items, New Skills. All features are shaped and vetted by the playerbase.

GAMEBILLET

[ 5943 ]

17.79$ (11%)
8.39$ (16%)
42.99$ (14%)
3.55$ (11%)
10.19$ (15%)
4.12$ (17%)
6.22$ (11%)
24.89$ (17%)
22.24$ (11%)
33.19$ (17%)
11.56$ (11%)
6.22$ (11%)
25.47$ (15%)
8.59$ (14%)
16.79$ (16%)
7.11$ (11%)
33.19$ (17%)
31.14$ (11%)
25.19$ (16%)
16.39$ (18%)
12.59$ (16%)
3.39$ (32%)
13.34$ (11%)
1.64$ (18%)
8.79$ (20%)
25.19$ (16%)
21.21$ (15%)
17.79$ (11%)
12.72$ (15%)
7.11$ (11%)
GAMERSGATE

[ 1567 ]

1.0$ (80%)
20.0$ (50%)
1.5$ (85%)
4.5$ (70%)
9.9$ (67%)
2.25$ (91%)
11.24$ (63%)
3.6$ (82%)
7.49$ (25%)
5.0$ (75%)
1.05$ (85%)
1.5$ (62%)
1.8$ (91%)
2.5$ (75%)
1.44$ (82%)
0.96$ (88%)
3.04$ (70%)
5.4$ (82%)
3.0$ (85%)
8.99$ (55%)
2.5$ (75%)
2.0$ (90%)
2.0$ (90%)
7.5$ (75%)
12.0$ (60%)
16.0$ (60%)
1.5$ (81%)
8.5$ (83%)
7.13$ (76%)
1.78$ (82%)
MacGamestore

[ 1755 ]

15.99$ (20%)
8.24$ (79%)
45.99$ (8%)
16.49$ (18%)
8.99$ (10%)
2.99$ (85%)
38.89$ (22%)
1.10$ (84%)
39.99$ (20%)
6.59$ (85%)
6.99$ (53%)
14.99$ (12%)
15.99$ (6%)
48.99$ (18%)
21.99$ (12%)
5.09$ (70%)
3.98$ (80%)
1.19$ (83%)
46.49$ (23%)
4.99$ (50%)
25.99$ (13%)
16.49$ (18%)
17.99$ (10%)
1.09$ (91%)
57.99$ (17%)
58.89$ (16%)
1.19$ (40%)
17.99$ (10%)
13.96$ (30%)
1.09$ (93%)

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