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Added a tunnel underneath Mainland to more easily move to Spooky Forest
This week's main addition is the account-wide achievements system, which applies the maximum# of kills from any character to every character
This system pushes players to split their characters into other parties, basically if 9 players come together and form 9 different parties maximum gain is achieved - which could be a good thing to be honest, but to balance things, here's my current idea:
1) If the kill happens away from a character, it would now count as 0.5 a kill
2) For each of your own characters in a party, 0.4 kills are added for each kill (2 characters = 1.4 kills each, 3 characters = 1.8 kills each)
With these changes, players can still go 9X9 and prosper, but those who party their own characters won't feel bad about it either - open to further suggestions on Discord/#feedback
Spent most of this week theoretically working on Pets + Cosmetics, I intend to release them together
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