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Started the week by adding bundles to cosmetics, so related stuff drop together from exchangeables, bundles are transferred as bundles too, so it was a bit complicated integrating them to everything - especially making sure they can't be sent, when a piece from a bundle is in use
Got very distracted mid-week, started making some life simplifications, improvements - hope they bare fruit in the coming weeks
At the weekend, started working on the Code versioning and external editing system, each character will have it's own auto versioned and synced code slot - which will also be editable in a physical folder - lately it's been the most demanded feature (the external ide usability part) - hopefully, once tackled, it'll improve the experience significantly, I'm personally very excited, even though I've always just used the in-game editor, I can feel a new chapter starting for my own characters with this change too :)
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