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Early Access: Week 105,106 in Review


A slow 2 weeks, started week 105 with food poisoning, then had some house related issues, overall lost a week but built a new mechanical keyboard in the downtime - it's a joy to type on Started Week 106 a bit lost and demotivated, apart from the Lunar New Year item updates, there wasn't much changed game-wise - at the end, decided to just concentrate on some unfinished content and complete them First one will be the cave dungeon with the 8 adversaries I shared earlier, second one could be the conversion of the mansion door to a special entry dungeon There will likely be dungeon keys dropping from monsters (bats, rats) - and the instanced dungeon will open with these keys - this will also allow very high xp rates etc. - if nothing goes wrong, first version of this system should be live this week


[ 2021-02-08 17:41:10 CET ] [ Original post ]

Adventure Land - The Code MMORPG
Kaan Soral Developer
Kaan Soral Publisher
2019-01-28 Release
Game News Posts: 117
🎹🖱️Keyboard + Mouse
Very Positive (122 reviews)
Public Linux Depots:
  • Adventure Land - The Code MMORPG LINUX [141.56 M]

There are no quests, no guides you have to strictly follow to the letter. No objectives either. You can do anything you want. Even farming the lowest monster will yield satisfactory results! You can trade, gamble in tavern, party with friends, pvp solo with your rouge or go after rare loots!


Adventure Land wasn't originally a Code based game, during early development, it ended up a bit like a Clicker MMORPG, simple but fun. Then came Code, to let machines do the clicking! So it's not something extremely complex no one can understand, it's just basic automation!


Mage, Warrior, Rogue, Ranger, Priest and Merchant. All with different, easy to understand, but unique skills. There are no skill trees or the need to pick attributes, it's all automatic to keep things simple. Items provide some depth, and Code adds some variation to the mix.


There's a lot to work on. Daily Events, Paladin Class, Pets, Guilds (or Familias, as they will be small), New Zones, New Items, New Skills. All features are shaped and vetted by the playerbase.

GAMEBILLET

[ 6045 ]

21.99$ (12%)
2.49$ (83%)
1.68$ (92%)
6.79$ (15%)
8.39$ (16%)
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16.97$ (15%)
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35.14$ (12%)
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29.71$ (15%)
6.22$ (11%)
GAMERSGATE

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0.9$ (92%)
1.5$ (85%)
0.56$ (81%)
1.31$ (91%)
9.99$ (50%)
0.9$ (92%)
3.4$ (80%)
3.0$ (85%)
6.0$ (70%)
12.0$ (60%)
8.0$ (80%)
4.95$ (67%)
2.03$ (86%)
3.5$ (65%)
19.99$ (20%)
4.0$ (80%)
11.69$ (10%)
4.4$ (78%)
6.25$ (75%)
5.0$ (75%)
5.0$ (75%)
3.48$ (83%)
6.25$ (75%)
9.89$ (34%)
18.74$ (25%)
0.77$ (89%)
3.0$ (85%)
19.99$ (20%)
4.95$ (67%)
5.0$ (75%)

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