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It's the Egg Hunting week :)
The fishing rod is craftable now, doesn't break yet, and mobbing is nerfed
And to go along with it, I managed to cram in a new feature that I've been meaning to add for a very very long time: Emotions!
Basically they are like cosmetics, but they make your character show an emotion, currently the first one is an animation where you drop an egg, but upcoming ones can be small gestures, sounds, animations etc.
They reside on `character.emx`
You can `socket.emit("emotion",{name:"_name_"})`
And they are documented at `G.emotions`
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