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Editor beta version 407

Hello! As always, everything has taken noticeably longer than originally planned. However, things are looking really good at the moment, and most elements needed for release are finished. There're still some missing bits + the usual promotional mass of things that'll need doing, but we're very close!
- The Clouds particle effect is now back, prettier than ever - Fixed an issue where Move wouldn't make an object turn back-and-forth when in a tight passage - Fixed an issue where nested Feeling or Powered conditionals could break - Level Is You now works with Locked (totally forgot Level Is Move, d'oh) - Added Guitar, Piano, Sax & Pixel - You can now scroll the Featured Levels list without waiting for it to finish loading every time - Empty and Locked should work better now - Fixed a rare Level and Tele -related crash - Made Floating objects still respect Z values between each other - Custom music should now work in the editor properly - Fixed a Level-related trick to break a savefile - Fixed some bugs with Hide - Fixed Not All working wrong when used as a conditional parameter - Fixed the locked gate requirement appearing wrong in some cases - Fixed a rare cornercase where the level cursor could make wrong levels unlock - Fixed a bug with newline functionality in translations - Fixed the Featured Levels menu skipping levels and crashing - Added Blob, Drum & Hihat - The editor now has its own music! You can choose between 2 editor music styles in the Editor Settings - Play should now play at the correct ("correct") pitch, at least in most circumstances... - Fixed a special ending sentence not working with conditionals - Fixed some errors in the Object Palette - Fixed the background colour being wrong in certain cases - Improved the Piano, Guitar and Sax sounds - Fixed an undo bug related to an endgame word - The editor music can now be used as a level music as well - Fixed Skull's Play sound's pitch being wrong - Fixed a menu bug when moving between level lists in the editor - Fixed a bug where having an active selection and selecting another tool wouldn't cancel the selection - Fixed an ending not working - Group has been fully rewritten! "Group Is Group" and its various forms don't work yet, but otherwise it *should* be mostly functional - Added Group2 and Group3; you can make new Groups by adding whatever unique identifier at the end of "Group" - Added a mod hook for post-undo (previously there was only a pre-undo hook) - Fixed Not X Is Group being parsed wrong - Fixed rotating a selection causing it to break sometimes - Added a missing text about the Level Is Auto slider to tutorial 8 - Fixed some cases where hotkeys could be input during tutorials - Fixed a variable name duplication issue; not sure if it affects anything but it might - Fixed undoing in editor after dragging an object - Added the option to have no music in a level - Fixed Featured Levels list not allowing leaving the list or changing the page while loading a new page - Fixed Not X Is Group not working correctly - Disabled dragging objects in the Object Palette while tags are applied - Fixed the line tool having a length limit - Fixed Empty Is Power & Level Is Power not working - Fixed the quickbar being buggily visible when returning from level upload - Fixed several issues with object metadata in the editor (this might've caused lots of new mystery bugs, please report if so) - Fixed Sad occasionally being wonky when undoing - Fixed a small graphical issue with Belt & Sleep - You can now continue playing the levelpack you last played from the title screen! - Fixed(?) a bug where the quick-picking functionality (F4) could cause words to appear in odd places - Fixed a bug where deleted objects attempted to move, causing errors - There's a WIP version of the Rain song now available! - The editor music now keeps playing from where it left off when you return from testing a level - Fixed a bug where Has could try to create nonexistent objects - Fixed a bug where Has combined with Group could create the same object multiple times - Actually fixed that bug where words could appear in odd places - Fixed a rare bug where sometimes the game would try to read menu structure data wrong (when using mods?) - Added Pet! - Added Potato! - Fixed a bug that allowed placing nonexistent objects in the editor - Fixed a bug that made letter words sometimes refer to the wrong object - Fixed a bug where level transformations happened at the wrong time - Made certain menus look better when changing language - Made the menu selector behave more consistently when moving between menus - Changed wording in the editor; the background particle effect is now just 'effect' for clarity - Fixed a bug that made undo not work properly in editor


[ 2021-04-20 09:01:48 CET ] [ Original post ]



Baba Is You
Hempuli Oy
  • Developer

  • Hempuli Oy
  • Publisher

  • 2019-03-13
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 108  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Overwhelmingly Positive

    (17695 reviews)


  • Review Score

  • http://www.hempuli.com/Baba/
  • Website

  • https://store.steampowered.com/app/736260 
  • Steam Store



  • Baba Is You Linux [115.1 M]

  • Public Linux depots

  • Baba Is You is an award-winning puzzle game where you can change the rules by which you play. In every level, the rules themselves are present as blocks you can interact with; by manipulating them, you can change how the level works and cause surprising, unexpected interactions! With some simple block-pushing you can turn yourself into a rock, turn patches of grass into dangerously hot obstacles, and even change the goal you need to reach to something entirely different.



    The game has over 100 levels that experiment with the game's mechanics in a multitude of ways, requiring the player to understand and manipulate the rules of the game and figure out devious ways to make the objects in the game world interact. The game will also feature a level editor for making your own levels and campaigns.



    The game was originally created for and won the Nordic Game Jam 2017. Baba Is You also won the Excellence in Design and Best Student Game awards in the Independent Games Festival 2018, and was nominated a finalist in 2 other categories, including the Seumas McNally Grand Prize. The game was made using Multimedia Fusion 2 by Clickteam.

    MINIMAL SETUP
    • OS: Ubuntu 16.04
    • Processor: 2.0 GHz+. 32- or 64-bitMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: ATI Radeon X1300/NVIDIA GeForce 6600 GT/Intel HD 3000 or better
    • Storage: 200 MB available space
    GAMEBILLET

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    GAMERSGATE

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    0.75$ (92%)
    11.99$ (20%)
    10.91$ (22%)
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    3.4$ (80%)
    11.25$ (55%)
    1.5$ (92%)
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    1.5$ (90%)
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    3.0$ (85%)
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    1.35$ (89%)
    0.75$ (85%)
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    8.0$ (80%)
    2.1$ (70%)
    35.99$ (10%)
    0.9$ (92%)

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