





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello folks! Last year (especially December) moved Creatura popularity up a notch, and to keep up with hopefully upcoming soon development - we had to migrate, replace our backend, and modify a bit how we do our day-to-day operations here. You've probably seen already that for the past half of month not much has happened development-wise - that was caused by quite a lot of administrative work and changes around here, necessary to upscale the whole project. While i'm deliberately sparse with details, don't worry - normal development cycle should resume in week or two, as soon as we are "adapted" to the new enviroment, with the old-pipeline rocking new hardware. The game is still fully developed by me, i'll be still helping You with game support and hanging out on Discord/Steam, and Creatura is still fully independent, without any corporate publisher entity backing us. For players already running Creatura on PC not much should change - development cycle stays the same, with 1.0 and end of Early Access hopefully before end of the year. However, the MacOS version is now officially on the roadmap (Should be expected around 0.4 release), along the Nintendo Switch release (with optimistic estimations of release the same date as 1.0 Steam version). The mobile version is still in-works, but has no ETA at this point, and lowest priority of all ports. Steam wallpapers, collectible cards and emoticons for Creatura are coming soon. Thank You all very much for great support the game got so far, for the patience to the crashes and bugs, and first and foremost - for spending combined thousands of hours already in a game that no publisher deemed viable to release couple years ago. While the game is still relatively very small and has yet to break record of 50 daily players - the recent uptick in popularity definitely gave it so much needed fuel to keep going with development. I can just now hope to keep on going, and maybe some day break that record, with people worldwide having fun while getting experienced and familiar with gene editing, evolution and ecosystem dependencies. Keep on, and thanks for the support again!
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