


🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Patch 6.7.2019 is now live in the main branch, fixes a number of problems and extends mod support! Hint: Switch to the beta branch to always get the latest updates. :) 6.7. - Gameplay: Items which can not be exported are no longer taken to the shipping port. - MacOS: Disabled the Metal rendering path which was apparently causing trouble on Nvidia cards. - Performance: Increased performance for cases where a lot of unstockpiled stuff is laying around. - Modding: You can now specify the tags of mods. To do so, set UserModInfoTags. It is a ,-separated list of these possible tags: [Item, Animal, Gameplay, Workshop, Vehicle, Terrain, Diorama, Building, Other]. They will be updated on Steam the next time the game you update your mod. - Modding: There is now a text field showing the current state of the upload. Also, the Steam overlay now opens also when updating a mod. - Modding: You can now edit TaskGroups and NeedTypes, e.g. to increase the priority of farming or make your people really thirsty. Have a look at kubi.example.datatest. - Fixed: Buttons locked in tutorial 1 after save/load. - Fixed: Inventory targets getting messed up in tutorial 1 after save/load. - Fixed: Loading a game with missing objects (e.g. removed mods) no longer freezes the game. - Steam: Added Steam cloud sync for save games. 5.7. - Modding: Added support for multiple train types. You can now add trains via modding and choose which one to build in the train factory. - Modding: You can now overwrite voxel models of existing objects in mods. - Localization: Fixed some things not getting updated after changing the language. - Localization: Changed the way the selected language is saved. May trigger the language being reset to the system locale, but will prevent errors in the future. - Localization: Decreased the font size for Chinese/Japanese/Korean. - Localization: The hyphenation warning can now be disabled. - Localization: Fixed incorrect missing string warning for long keys. - Misc: Added a "welcome to the world map" message. - Fixed: Error in conveyor belt destruction on scene unload. 4.7. - UI: Foundations are no longer clickable. - UI: Improved world map biome tooltip. - UI: Selected zones/jobs are now green on the colonist panels. - Localization: Added Portuguese translation thanks to HarD_BR and Lariro. Awesome work! :) - Modding: Added Steam Workshop support for uploading mods. - Modding: Added Steam Workshop support for subscribing / downloading mods. - Modding: For more information, please have a look at the tutorial I made on YouTube. - Fixes: Miscellaneous fixes.
[ 6092 ]
[ 1510 ]
[ 2136 ]