![Steam Image](https://steamcdn-a.akamaihd.net/steam/apps/262370/ss_b7b1e1647a3c5326d62616da5d88bac68f2d80af.1920x1080.jpg)
![Steam Image](https://steamcdn-a.akamaihd.net/steam/apps/262370/ss_56adac3466b916a8df8414c55673116791273eef.1920x1080.jpg)
![Steam Image](https://steamcdn-a.akamaihd.net/steam/apps/262370/ss_17536d7d39ab8e519369c9a1a05ef40b6c59aa1c.1920x1080.jpg)
![Steam Image](https://steamcdn-a.akamaihd.net/steam/apps/262370/ss_8e77c72610f6e4c77c6f64a03044326e8d3c7750.1920x1080.jpg)
![Steam Image](https://steamcdn-a.akamaihd.net/steam/apps/262370/ss_f605f4fecbf701f8c4084c63b2b6d718b0ffb63d.1920x1080.jpg)
![Steam Image](https://steamcdn-a.akamaihd.net/steam/apps/262370/ss_02510df2111c66d9aa6f11c19f6282c9a4778e65.1920x1080.jpg)
Hi everyone, As I have been working on chapter 3 I have found a few fairly major issues along the way that required fixing. Here is a list below : - Fixed all ship weapons' attack power stats for every upgrade level. The ship's green laser stats were pretty broken somehow. It is fixed now although It might still be a bit too powerful, its better that way and I will fine-tune it later. - Lowered player's rifle's ATP by one point and raised the shotgun damage by one point. - Raised level of enemies in travel tunnel 2-3. - Raised the levels of enemies in the second half of World 2. - Adjusted destroyer enemy ship stats, attacks and collisions (first appear in Shmup 2-3) - Fixed a breachable ship in the 2-3 travel tunnel, which had invisible wall guns and missing ANNE piece to collect. - Added W3 theme music - Added missing travel stage 2-3 music I am still working on chapter three. This means doing some World 3 level design polish and adjustments to enemies and bosses. I am also bringing back a feature where the ship does not clear enemies on screen when landing and can be attacked while parked. Somehow this feature was turned off by the main programmer back then and I am asking him to help me out bringing it back. Essentially this is not a JRPG airship :) Baddies can indeed decide to take your ship down if they find it. Leading to interesting situations I still need to figure out what causes an exception with displaying the button prompt. A bit above my pay grade, I would need to waste a considerable amount of time to figure this one out and i prefer spending my time on improving the overall experience and looking for a programmer to help me with this eventually. So again very sorry for the missing button prompts in the game. Thank you for your continuous support! Mo
[ 2024-12-18 18:38:39 CET ] [ Original post ]
🎮 Full Controller Support
- A.N.N.E_LINUX [809.16 M]
A.N.N.E is an exploration game blending fast paced platformer and flying (shmup) gameplay mechanics. A.N.N.E’s style is inspired by 8-bit and 16-bit era games; an anthology in pixels that will take you back to the early days of video games using modern technologies and a refined yet simple visual style. A handcrafted retro adventure on an epic scale.
Story.
In this world, robots live amongst humans. They are programmed to serve and follow strict laws…One of these laws states that robots infected with the love virus must be decommissioned. To prevent further spread of the virus they are disposed of on planet Gomi, a remote frozen world, where they are dismantled by the Federation guards, powerful robots that will let nothing stand in their way.
After chasing them for many years you are finally within striking distance of the Federation space fleet. A violent asteroid shower and an threatens the federation fleet. This might just be the perfect time for a rescue attempt...
Your mission is simple: retrieve A.N.N.E and escape.
Features.
-Explore on foot or at the command of your ship! Use both in order to find every pieces of your fallen companion; explore inside caves and ruins on foot or move heavy objects using your ship in order to access new areas.
-Music by Basiscape, the studio of the legendary Hitoshi Sakimoto (FF Tactics, Radiant Silvergun, Vagrant Story, FF12...).
-Explore a massive handcrafted world and fight more than 20 bosses!
-25 possible weapon combinations and 5 abilities for a whole lot of possible loadouts.
-Supporting keyboard and mouse, d-pad controllers, dual analogue controller aiming
-A game for everyone; friendly options like (auto-aim and casual mode) ensures a more casual and less challenging experience for those who want to focus on exploration without having to worry about A.N.N.E’s challenging combat experience.
- OS: Linux Mint Cinnamon. Ubuntsu 18.4
- Processor: 2.2 ghzMemory: 2 GB RAMStorage: 2 GB available space
- Memory: 2 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
- OS: Linux Mint Cinnamon. Ubuntsu 18.4
- Processor: 2.4 ghzMemory: 3 GB RAMStorage: 2 GB available space
- Memory: 3 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
[ 6098 ]
[ 1352 ]