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Update 0.5.0 is out
We listen to what you want - More items to sell. The addition of computers seemed like a straightforward thing to do. So this is a new category, with corresponding new new displays. These articles are more expensive, both when buying and selling and are of a higher luxury. This means that the customers are pickier, and needs an overall better sales efforts before they purchase.
The city has to be more dynamic. So various events will occur once in a while. For instance a discount from a certain supplier or an increase in a population segment. You can see various events on your new Calendar. This is accessible through the HUD menu in store, or from the newly placed calendar near the door in your office. When an event occurs, you are notified via mail on your computer. Your staff now also mails you about various events like sickness or resignations. This system is just finished, so you can expect lots of events to be added in the future.
Yes. Due to the arrival of the event system, it is now possible to go bankrupt. So no more owing the bank millions of (insert currency here), but instead you have a certain amount of days to fix the situation before the store gets closed.
The AI had a tendency to clump and walk in the way of each other, causing some undesirable behavior and following frustration. This has been adjusted allowing for a much better flow even when crowded. In crowded situations they still "wiggle" about, but manage to pass each other and reach their destination. We hope this will improve the experience in bigger stores.
We wanted to be able to communicate with the players more directly, so a news feed has been implemented at the main menu screen. Here we will post about what is coming, tips to things we see players struggle with and other notifications.
We are receiving a lot of bug reports, and thank you very much for those. We have removed a fair share of them (but others are bound to have arrived). Please continue to post any difficulties or bad experiences you might have, and we will try to solve them.
It is summer and 50 % of the team is going for a well earned vacation, and the other half of the team (me) will stay home and continue working.
We see people get confused about the prices, which makes perfectly sense. At the moment the game uses an unspecified currency, with values based on the unknown Danish Krone which makes no sense to 99.9 of the earths population. So we will make a currency designer where you can select various currencies, or create your own. This should make the game more familiar to all of you.
There has also been requests for various minor implementations. So we will create an overdue preferences menu for you to customize your experience. This will off course grow over time, so feel free to let us know what you think this screen should contain.
Since we have the clothes / shoes pair. It should also be possible to sell minor computer accessories. So we will begin making monitors, keyboards, mice and what else we might think off.
There has been an increasing demand to translate the game into different languages, and we will therefore begin working on this. However as this is totally new to us we don't know how long this will take to do.
We have a dream of making a 3D city overview that contains the game instead of menus. This should contain entrepreneur and career mode combined, along with opening chains of stores that work together. This city view should also contain a corporate HQ, supplier expos, tutorial school and what else we might put in there. This should make for a more complete gaming experience, making it feel like building an empire, and creating a more diverse and challenging gameplay. So this will be our next major project that we will begin working on.
[ 2019-07-10 16:28:41 CET ] [ Original post ]
Dear retailers: Update 0.5.0 is out.
New category: Computers
We listen to what you want - More items to sell. The addition of computers seemed like a straightforward thing to do. So this is a new category, with corresponding new new displays. These articles are more expensive, both when buying and selling and are of a higher luxury. This means that the customers are pickier, and needs an overall better sales efforts before they purchase.
Events, calendar and mails
The city has to be more dynamic. So various events will occur once in a while. For instance a discount from a certain supplier or an increase in a population segment. You can see various events on your new Calendar. This is accessible through the HUD menu in store, or from the newly placed calendar near the door in your office. When an event occurs, you are notified via mail on your computer. Your staff now also mails you about various events like sickness or resignations. This system is just finished, so you can expect lots of events to be added in the future.
Bankruptcy
Yes. Due to the arrival of the event system, it is now possible to go bankrupt. So no more owing the bank millions of (insert currency here), but instead you have a certain amount of days to fix the situation before the store gets closed.
Improved AI movement
The AI had a tendency to clump and walk in the way of each other, causing some undesirable behavior and following frustration. This has been adjusted allowing for a much better flow even when crowded. In crowded situations they still "wiggle" about, but manage to pass each other and reach their destination. We hope this will improve the experience in bigger stores.
News
We wanted to be able to communicate with the players more directly, so a news feed has been implemented at the main menu screen. Here we will post about what is coming, tips to things we see players struggle with and other notifications.
More bugs
We are receiving a lot of bug reports, and thank you very much for those. We have removed a fair share of them (but others are bound to have arrived). Please continue to post any difficulties or bad experiences you might have, and we will try to solve them.
Up next
It is summer and 50 % of the team is going for a well earned vacation, and the other half of the team (me) will stay home and continue working.
Currency selector
We see people get confused about the prices, which makes perfectly sense. At the moment the game uses an unspecified currency, with values based on the unknown Danish Krone which makes no sense to 99.9 of the earths population. So we will make a currency designer where you can select various currencies, or create your own. This should make the game more familiar to all of you.
User Preferences
There has also been requests for various minor implementations. So we will create an overdue preferences menu for you to customize your experience. This will off course grow over time, so feel free to let us know what you think this screen should contain.
Next Category
Since we have the clothes / shoes pair. It should also be possible to sell minor computer accessories. So we will begin making monitors, keyboards, mice and what else we might think off.
Languages
There has been an increasing demand to translate the game into different languages, and we will therefore begin working on this. However as this is totally new to us we don't know how long this will take to do.
City mode
We have a dream of making a 3D city overview that contains the game instead of menus. This should contain entrepreneur and career mode combined, along with opening chains of stores that work together. This city view should also contain a corporate HQ, supplier expos, tutorial school and what else we might put in there. This should make for a more complete gaming experience, making it feel like building an empire, and creating a more diverse and challenging gameplay. So this will be our next major project that we will begin working on.
We hope you enjoy the changes and, as always, if you have ideas, found bugs, or any other feedback don't hesitate to let us know.
[ 2019-07-10 16:28:41 CET ] [ Original post ]
King of Retail
Freaking Games
Developer
Freaking Games
Publisher
2019-03-26
Release
GameBillet:
21.99 €
Game News Posts:
73
🎹🖱️Keyboard + Mouse
Very Positive
(2933 reviews)
King of Retail is a store management simulation game, where you as the owner of a new store must make the right decisions to make your store thrive and bring you the big bucks. Can you handle the pressure, or will you fail miserably in a big bankruptcy?
As the owner and manager you have a lot of responsibilities on a daily basis.
You must:
All of this is is just an ordinary day as a store owner.
Are you ready to take on the challenge? If yes, then King of Retail is the game for you.
As the owner and manager you have a lot of responsibilities on a daily basis.
You must:
Choose the direction of your store
Should it be a Shoe Store for the fashionable type, an Electronics Store for your everyday needs, or a giant Hypermarket that sells a bit of everything? Not everything will work. Trying to sell high-fashion, high-priced items in the poor part of town will not generate endless queues at your register. Will you try to dominate a competitive market, or go in an unexplored direction.Control the article flow
For an article to be taken home by a customer, a lot of things must be taken care of. First you must select and order the articles. For a delivery to take place, the storage space must be able to receive and handle the delivered articles. The sales area must have the right displays and registers to showcase and sell the articles. Building a good relationship with your suppliers is key to be able to sell their more exclusive items. Oh, and by the way, which article should be the first for your customers to see when they enter your store? The bulk selling jeans, or the hyped silk shirt?Get people inside your store
Build your reputation among your customers, and make your store the most sought after in town. A good marketing scheme, along with happy customers will work wonders for your income. But don't oversell your idea. If you can't keep what you promise, the customers will leave the store dissatisfied, and nothing ruins a store quicker than unhappy customers.Please the customer
Create an enjoyable atmosphere for your customers to shop in, and theme your store, so they will know it is YOUR store they have entered. Make sure they receive the help they need, and that the lines for the registers don't grow too long. Manage the in-store marketing, so that both the fashionistas and the discount-hunters knows where to go, and which article to pick.Manage your personnel
When you have too much on your plate to handle yourself, it might be the time for you to get some staff. Find interesting candidates among the applications. Conduct interviews, get a feel for the person, and decide if they match the role you need taken care of. Negotiate their salary and hire them. Keep them happy, and make sure they are not overworked. A great working climate gives great dedication. But you still need to sort the slackers from the workers. Invest time in the right persons, and train them to become better so when you need a stand-in for yourself, when you move to the next store, you can pick from your own home-grown talents.Optimize the store
The difference between a good store and a great store lies in the detail. Weed out the poor selling articles, and get more of the good ones. Make sure you don't order unnecessarily many articles, but still enough that you don't run out. Optimize the prizes to increase the income. Find the customer patterns and adjust the opening hours accordingly. Plan an efficient staff schedule, so you don't pay people for doing nothing.Prepare for big events
Is a VIP coming? Christmas soon? Black Friday? Can you spot the next big trend before anyone else? Adjust your actions according to the events occurring in a dynamic city that changes day by day.All of this is is just an ordinary day as a store owner.
Are you ready to take on the challenge? If yes, then King of Retail is the game for you.
MINIMAL SETUP
- Processor: 2.6 GHz Dual Core or similar
- Graphics: Nvidia Geforce 500 series or equivalent.
GAMEBILLET
[ 6132 ]
GAMERSGATE
[ 2625 ]
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