Dear Retailers!
Two months have already gone by, time flies by fast. But these two months has not gone idly by. Again a lot of new updates and changes have made it into the game.
--- New Updates ---
--- Currency converter ---
Many of you have mentioned that prices are rather unrealistic in EUR or USD or other local currency. But in game currency has always been in DKK (Danish Krone) as that made it much easier for me to relate to that value, and when we started programming, we didn't give it much thought.
However, this is now finally changed with the arrival of the currency converter.

With this you can select from some predefined currencies, or define your very own. So hopefully it will allow for a more relatable experience.
--- Poster System ---
A couple of updates ago posters were introduced to the game to lift the visuals of the stores. However as I have learned some new tricks since then, this have been upgraded even further.
First of all you can now create your own posters in-game with the Poster Editor. Add and transform shapes, add various patterns and select their color. Add texts, add an image of an article, and so on. You can also upload your own images and use these as in-game posters.

These posters can be placed different places. First of all the displays all uses this system now, allowing for much more variety on these.
But you can also buy frames and place these on the floor, on the wall and make them hang from the ceiling. You can also place them just outside your store, meaning you can decorate a bit on the outside too.
Also now the posters actually influence the customers.
As you can define if a poster advertises cheap articles or perhaps quality articles, you can influence your customers to buy articles in a specific direction. You can also advertise a specific article, and create hype for it.
--- UI updates ---
--- Main Menu ---
It was also time to change the main menu from its late 90's look to something a bit more modern. Also since some languages weren't supported by the font that was used it needed to change.
So I gave it an overhaul in an attempt to make it look a bit more modern.

Whether i succeeded or not is for you to decide, but I think it's an acceptable look.
--- In Game Menu ---
But seeing the change of this, I wanted to bring a similar look to the in game menus itself. So each in game menu has also been given an overhaul
Hopefully it will make the game look more unified, without having lots of different UI styles all over.
There are some screens that are left behind, but this is because they will be completely redone in a later patch anyway.
- Ordering menu -
During the overhaul, it made sense to completely overhaul some of the menus instead.
One of these was the ordering menu.

I have added a lot of the features that you have requested over time.
First of all it has been organized better, which should make stuff more intuitive. Secondly there are options to how it counts the stock, as well as the price to display. Then you have various ways of ordering, as well as various possibilities for that ordering type.
I hope this is more to your liking compared to the old version.
--- Catalogue Designer ---
This was also a screen that made more sense to change completely. So hopefully it is also now a bit more intuitive, as well as containing more explanations on what the various stuff do.
--- Minor additions ---
--- New language: Russian ---
Thanks to our publisher, the game is also now fully translated in Russian by one of the employees that actually speaks the language (compared to the Google Translating i use to fill out remaining words that haven't been translated in our community translator).
So this is the current standing of the translations:

If you want to help out improving a language you can go to:
https://translate.kingofretail.com/
--- Other changes ---
A lot of bugs has also been fixed, as well as other minor features has been changed or added. The main ones to mention is:
- The color picker is now full screen, and doesn't take up UI space when not used. It will be improved with easier color selection in the future.
- At your office the polaroids seemed to stack on top of each other. They shouldn't any more.
- A bug where changing opening hours didn't update staff properly has been fixed.
- Copy pasting colors can be done across both registers and displays
- Shoes have been made a bit more expensive.
Again, reports on bugs you encounter are more than welcome :-)
--- Other Information ---
--- Next up ---
Finally, after all of this time doing it myself, I now have a graphics artist helping me. And this should hopefully speed the work flow up a lot.
In fact she is already preparing stuff for the next update, which will mostly focus on store fronts, store building and more decorations.

This is an early draft, but this and more is what you can expect in the future. More on what actually will be possible will be explained in later posts.
--- Boubers ---
I sometimes just look around the internet to see what is happening, and sometimes i even sumble across something interesting :P
On youtube we found this channel, created by Boubers. Currently he is at his 236'th video of King of Retail.
https://www.youtube.com/watch?v=wmwoa9RPHu0&list=PLsplF0RK5hvtUVyLDf1iyuc79xwDvfiWT&index=234&ab_channel=Boubers
That is quite a humbling dedication, so I wanted to pay my respects in return and share his channel with the rest of you.
This is what I had to tell about this update.
I hope you will enjoy the changes and the new features.
Feedback, bug reports and great ideas are always welcome both here and on our discord.
Feel free to join it here: Discord
Until next time, have a great sale.
Cheers
Daniel[ 2020-12-22 15:30:05 CET ] [ Original post ]