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Version 0.13.1 released - How does it work again?
Many of you have reported difficulties when starting the game and learning some of the terms and mechanics that exist in the game. Also the existing ones were in much need of an upgrade, as they were outdated. So much has been changed, and replaced with a new system that makes it easier for me to maintain and add new stuff when the need for it arises.
At the main menu as well as at the university in campaign mode you can access the business school. Here you find the more explanatory tutorials presented as small courses you can take on various subjects.
Getting into the campaign mode has been a bit confusing for many to find their way around it all, given that the only vague explanations are at the City Hall. These are still there, but now you also have a more bullet point type of tutorial that will assist you along the road, which hopefully will make this experience a lot easier and more understandable.
The in store tutorial looks almost the same, but it has more tasks now that will bring you more around the store, giving you a better chance to understand what is possible at the store.
The office tutorial was the last remaining part with looks from the old UI. This has been changed to look like the rest of the game.
Focus in this patch has not been so much on adding content, but we have still managed to add a new pack of shoes to the game. This was a bit underrepresented compared to the rest of the categories in clothing, which is why we decided to complete this category.
To the ones that haven't experimented with their own logos, there is now a much bigger selection to choose from when designing your stores, compared to the previous four to select from. Hopefully it will bring some variation to your stores and corporations.
As you can see there has not been work on one massive feature alone, but development has been diversified a bit. A part of this was adding many minor changes to existing features and screens,
This has been updated so you have much more information available when looking at the article. As many has requested it also shows if the article is present at the store, making it easier to find any articles that are only taking up space in storage.
You can now set an employee to do one task all week with one button, instead of having to do it individually for each day.
When you press "Escape" at the office, you now have access to the regular menu. Here you can also revisit the office tutorial if that is your desire.
Other than the above many screens have in general received small tweaks here and there. Nothing big and noticeable, but small details that should improve the overall usage. During the next period work on improving existing screens will still continue.
Also some minor bugs have been fixed, and I am very appreciative of bugs you find and report. Even though they are not fixed immediately they all go to my list of things I need to look at, so please continue to report stuff you might find in game.
With all of these in-game changes, I couldn't leave the game's art behind. We've worked hard with an artist to create this brand new cover art for King of Retail!
Those were the major changes for this version. And we are already preparing for the next one. It is not fully planned how much it will contain, but I can at least tell some of the things we intend to do.
The reason we haven't got that many new articles in this update is because we also have been working on a new category. My super fantastic graphics artist has been spending many hours on making various women's shoes and clothes. There is still work to do on this, as the plan is that it can be playable with a large selection of articles from the next update.
It might also be the time to expand the in-game options apart from graphics and sound settings. So this will also be added in the next update, and ideas for stuff to add to a "General Options" screen is more then welcome. That was it for this update. As always, feedback, bug reports and ideas are always very welcome. Both here and on the Discord, which you can join here:
I am off to work on the next update. Until next time, happy sales. Cheers Daniel
[ 2021-05-25 13:16:43 CET ] [ Original post ]
Dear Retailers! It is time for yet another update to King of Retail. The primary focus has been on easing the onboarding for new players, and to better explain many of the game's mechanics to those that want to go deep into the micromanagement aspect of the game. So lets get to it.
--- Tutorials ---
Many of you have reported difficulties when starting the game and learning some of the terms and mechanics that exist in the game. Also the existing ones were in much need of an upgrade, as they were outdated. So much has been changed, and replaced with a new system that makes it easier for me to maintain and add new stuff when the need for it arises.
- Business School
At the main menu as well as at the university in campaign mode you can access the business school. Here you find the more explanatory tutorials presented as small courses you can take on various subjects.
- Campaign
Getting into the campaign mode has been a bit confusing for many to find their way around it all, given that the only vague explanations are at the City Hall. These are still there, but now you also have a more bullet point type of tutorial that will assist you along the road, which hopefully will make this experience a lot easier and more understandable.
- In store
The in store tutorial looks almost the same, but it has more tasks now that will bring you more around the store, giving you a better chance to understand what is possible at the store.
- Office
The office tutorial was the last remaining part with looks from the old UI. This has been changed to look like the rest of the game.
--- New Articles ---
Focus in this patch has not been so much on adding content, but we have still managed to add a new pack of shoes to the game. This was a bit underrepresented compared to the rest of the categories in clothing, which is why we decided to complete this category.
--- Logos ---
To the ones that haven't experimented with their own logos, there is now a much bigger selection to choose from when designing your stores, compared to the previous four to select from. Hopefully it will bring some variation to your stores and corporations.
--- Quality of Life ---
As you can see there has not been work on one massive feature alone, but development has been diversified a bit. A part of this was adding many minor changes to existing features and screens,
- Article overlay
This has been updated so you have much more information available when looking at the article. As many has requested it also shows if the article is present at the store, making it easier to find any articles that are only taking up space in storage.
- Set task for all days
You can now set an employee to do one task all week with one button, instead of having to do it individually for each day.
- Options at office
When you press "Escape" at the office, you now have access to the regular menu. Here you can also revisit the office tutorial if that is your desire.
- Minor UI changes
Other than the above many screens have in general received small tweaks here and there. Nothing big and noticeable, but small details that should improve the overall usage. During the next period work on improving existing screens will still continue.
- Bugs
Also some minor bugs have been fixed, and I am very appreciative of bugs you find and report. Even though they are not fixed immediately they all go to my list of things I need to look at, so please continue to report stuff you might find in game.
--- New Art---
With all of these in-game changes, I couldn't leave the game's art behind. We've worked hard with an artist to create this brand new cover art for King of Retail!
--- Whats next? ---
Those were the major changes for this version. And we are already preparing for the next one. It is not fully planned how much it will contain, but I can at least tell some of the things we intend to do.
- Women's clothing
The reason we haven't got that many new articles in this update is because we also have been working on a new category. My super fantastic graphics artist has been spending many hours on making various women's shoes and clothes. There is still work to do on this, as the plan is that it can be playable with a large selection of articles from the next update.
- Options
It might also be the time to expand the in-game options apart from graphics and sound settings. So this will also be added in the next update, and ideas for stuff to add to a "General Options" screen is more then welcome. That was it for this update. As always, feedback, bug reports and ideas are always very welcome. Both here and on the Discord, which you can join here:
I am off to work on the next update. Until next time, happy sales. Cheers Daniel
[ 2021-05-25 13:16:43 CET ] [ Original post ]
King of Retail
Freaking Games
Developer
Freaking Games
Publisher
2019-03-26
Release
GameBillet:
21.99 €
Game News Posts:
73
🎹🖱️Keyboard + Mouse
Very Positive
(2933 reviews)
King of Retail is a store management simulation game, where you as the owner of a new store must make the right decisions to make your store thrive and bring you the big bucks. Can you handle the pressure, or will you fail miserably in a big bankruptcy?
As the owner and manager you have a lot of responsibilities on a daily basis.
You must:
All of this is is just an ordinary day as a store owner.
Are you ready to take on the challenge? If yes, then King of Retail is the game for you.
As the owner and manager you have a lot of responsibilities on a daily basis.
You must:
Choose the direction of your store
Should it be a Shoe Store for the fashionable type, an Electronics Store for your everyday needs, or a giant Hypermarket that sells a bit of everything? Not everything will work. Trying to sell high-fashion, high-priced items in the poor part of town will not generate endless queues at your register. Will you try to dominate a competitive market, or go in an unexplored direction.Control the article flow
For an article to be taken home by a customer, a lot of things must be taken care of. First you must select and order the articles. For a delivery to take place, the storage space must be able to receive and handle the delivered articles. The sales area must have the right displays and registers to showcase and sell the articles. Building a good relationship with your suppliers is key to be able to sell their more exclusive items. Oh, and by the way, which article should be the first for your customers to see when they enter your store? The bulk selling jeans, or the hyped silk shirt?Get people inside your store
Build your reputation among your customers, and make your store the most sought after in town. A good marketing scheme, along with happy customers will work wonders for your income. But don't oversell your idea. If you can't keep what you promise, the customers will leave the store dissatisfied, and nothing ruins a store quicker than unhappy customers.Please the customer
Create an enjoyable atmosphere for your customers to shop in, and theme your store, so they will know it is YOUR store they have entered. Make sure they receive the help they need, and that the lines for the registers don't grow too long. Manage the in-store marketing, so that both the fashionistas and the discount-hunters knows where to go, and which article to pick.Manage your personnel
When you have too much on your plate to handle yourself, it might be the time for you to get some staff. Find interesting candidates among the applications. Conduct interviews, get a feel for the person, and decide if they match the role you need taken care of. Negotiate their salary and hire them. Keep them happy, and make sure they are not overworked. A great working climate gives great dedication. But you still need to sort the slackers from the workers. Invest time in the right persons, and train them to become better so when you need a stand-in for yourself, when you move to the next store, you can pick from your own home-grown talents.Optimize the store
The difference between a good store and a great store lies in the detail. Weed out the poor selling articles, and get more of the good ones. Make sure you don't order unnecessarily many articles, but still enough that you don't run out. Optimize the prizes to increase the income. Find the customer patterns and adjust the opening hours accordingly. Plan an efficient staff schedule, so you don't pay people for doing nothing.Prepare for big events
Is a VIP coming? Christmas soon? Black Friday? Can you spot the next big trend before anyone else? Adjust your actions according to the events occurring in a dynamic city that changes day by day.All of this is is just an ordinary day as a store owner.
Are you ready to take on the challenge? If yes, then King of Retail is the game for you.
MINIMAL SETUP
- Processor: 2.6 GHz Dual Core or similar
- Graphics: Nvidia Geforce 500 series or equivalent.
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