This update is smaller as the current focus is finishing the final game act's content. Read more in today's devblog.
The devblog also announces that the beta will end on 24th June 2019. We have 1 month of beta testing time left. After this time the game will be removed from your steam libraries in readiness for full release.
Everyone that sent in useful feedback during the beta will have a chance to receive one of a limited amount of full game keys, and you'll all be in the game credits. So if you haven't tried the game yet, you still have 1 month to fire up the game, send me your thoughts and be immortalised in slowly-scrolling white text.
Beta-2.2 Changes
Teleporter fx will now pulse (a small part of the graphics improvement work for the final act).
Code reference & message archive buttons now work when level code is running and stop the code run if clicked.
Fix potential indexing panic when uncommenting a block of code.
Salvage Engineer, you have a new assignment on a distant world...
Robo Instructus is a puzzle game in which players manoeuvre a robot by issuing instructions via a simple programming language.
As players progress through the game they unlock new functions to overcome new puzzles, each of which can be solved in multiple ways. The more you master the robot, the more elegant and powerful your solutions will be.
Take the role of a Salvage Engineer sent across space. Use wits and tenacity to uncover the secrets of this isolated, frozen world.