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Hunger. Oblivion. Madness. Our first update :)

Hello friends!


This Saturday the game had a massive update, and I thought its past time I started posting here to keep you updated about the projects progress! First things first - the Eidolons is in closed beta for at least another month, and we are still giving out keys via Discord. If you're not interested in testing, but just want to stay really well up to date, you should join our mailing list or Twitter at least :) This latest update features puzzles, story, sound design and everything for atmospheric immersion! It is in fact an introduction to Netherflame campaign, so were getting closer to the real thing. Its a new chapter in the projects development! Makes me feel a bit vindicated in trying - for years - to live up to the legends the life of Dark Souls and Planescape: Torment. All in all, the road to Early Access before us now seems clear. In fact, I have a special vision for it. Let me tell you about...

What to expect from EA version?


In short, Eidolons EA will not be a half-broken version of the full game, but a much shorter yet polished game. It will differ in its focus on our mercurial and ruthless protagonist, the first and last Eidolon Lord born of this age. Later he will play a more behind-curtains role, but in this prelude, we explore his dark story, see the world through his eyes as he walks in the shells of fallen heroes and villains. In short, it is a more personal, story-driven experience. Here are some things we are sure to have there:
  • The core turn-based combat experience
  • Deep hero customization for each of the Eidolon heroes (at least 4 of them, probably more)
  • Diverse dungeon exploration mechanics from puzzles to good old secret-hunting
  • Unique Eidolon death-mechanics that marry roguelike to true cRPG.
  • And of course, full scope of the dark mystical atmosphere characteristic of the Eidolons universe!
What is not likely to appear in EA (but will in the full version):
  • Proper map adventuring (want to make it real good when I do)
  • Advanced dialogue (the system works, but writing takes time!)
  • A lot of 3d-rendered epic bosses (those are not cheap)
  • Fully randomized dungeons (EA version will lean more towards hand-made)
Finally, the question were all burning to get the answer for - when is the game coming out?? There are two major release windows that I see for the game now - November 2019 and February 2020. That is the best I can say for now - of course I am hoping to make it in time for 2019, but apart from development challenges, it largely depends on the numbers and moods that I see by that time. So spreading the word and helping with beta-testing are the best ways you can hasten Eidolons on their way up from Nether to our world! :) - Alexander EiDemiurge from Wyrmring


[ 2019-07-20 18:54:52 CET ] [ Original post ]

Eidolons: Nethergate
Alexander Kamen Developer
Wyrmring Publisher
Early Access in 2022 Release
Game News Posts: 8
🎹🖱️Keyboard + Mouse
No user reviews (0 reviews)
Eidolons is an RPG that drives radical innovation, designed to deliver the best of each world - depth of a classic turn-based crpg, adventure in a wide open-world, gritty and sharp dungeon crawling. It is focused on realism, tactics and deep immersion.


  • Value your time

    The game emphasizes what matters. Regular fights are quick, boss fights are endless and epic, travel is instant, exploration is as long as you wish to make it.
    No junk loot, cliche questing - it's a focused, driven experience!
  • Game as fair as death

    Randomness can never overcome fate! It will give you a fair chance - and you will need to create strong heroes again and again, plan ahead and discover new strategies and synergies as you go.
  • A focused aesthetic

    Top-down 2d Graphics that are tailored for gameplay depth, made to rivet and tap into your imagination, emphasize the power of art.
  • A harrowing personal journey

    In Nethergate campaign, you will experience a dark story of sorrow and terror. It will envelop you in a beautiful dream - or recurring nightmare - with over 15 hours of intense gameplay.
Yet you search for more...


  • Fight alongside your Scion

    You control the hero bearing the curse of the Flame, a burden of that cannot be long endured. You will need a loyal companion ready to continue the quest after you fall and join the Eidolon Chain.
    They will share your glories and pains, triumphs and sorrows. Such a bond can become deep and intimate. It can end in tears and fury. It can surpass death.
  • Be the Master of Death

    Seek out the worthy, grow their power, use it to its full. Then burn them and bind them, do what needs to be done. For the quest cannot fail. It must not... If you have to, buy time with the souls of your fallen, let only the finest remain! Let them become Eidolons, a final hope against rising doom.
  • Write your saga, make your sacrifice

    You are free. No one can show you the way. Perhaps there is none. Not every playthrough can succeed, but this, too, is part of the game. Death walks alongside you. But you are its Master - meet the Gods on your own terms!

  • Drink in the bittersweet atmosphere

    A world at the edge of Twilight, seeping sorrow and fatalism, a smell of final autumn. Powered by Ink Engine, the game's text events allow you to explore the realm of dreams and omens, play a game of wit with the messengers of the Gods
  • Stay sharp

    Engage in opportunistic side-questing and exploration, seize the day, survive the night. This world does not wait on you, but moves at its own pace.
    Here the quest-givers may betray you, shine of hope may lure into deathtrap, yet an unremarkable wanderer may carry a mythic relic.

  • Become the Storm

    Descend into fathomless dungeons to challenge the avatars of the Old Powers. Each one is an epic, driven experience. Do not take it lightly. There is no retreat, no manual saves. Yet even death is not enough to stop your advance. Repel the twisted monsters from the underworld, eldritch brood of the Mistborn, hordes of afflicted, covens of zealots and cultists, hosts of sinister wraiths.
  • Fight until the end

    Campaign is replayable, and designed for perseverance. The first and longer part of the game is randomized and non-linear. The second is an impartial challenge by which all deeds are measured.

Enter the Crimson Path. Take vengence on the gods. Meet your destiny.

The crowdfunding campaign for Eidolons: Nethergate is set for end of April.
Become a backer to get into closed beta and receive mighty rewards!
https://www.indiegogo.com/projects/eidolons-nethergate/coming_soon/x/18588111

MINIMAL SETUP
  • OS: Any OS with Java 8+
  • Processor: Intel Core 2 Duo (3.0 GHz) or AMD Athalon 64 X2 6400+ (3.2 GHz).Memory: 4 GB RAMStorage: 2 GB available space
  • Memory: 4 GB RAMStorage: 2 GB available space
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Any OS with Java 8+
  • Processor: Intel Core 2 Duo (3.0 GHz) or AMD Athalon 64 X2 6400+ (3.2 GHz).Memory: 8 GB RAMStorage: 2 GB available space
  • Memory: 8 GB RAMStorage: 2 GB available space
  • Storage: 2 GB available space
GAMEBILLET

[ 6132 ]

21.27$ (65%)
6.22$ (79%)
2.52$ (83%)
29.71$ (15%)
12.89$ (14%)
2.78$ (81%)
2.20$ (80%)
5.31$ (73%)
3.43$ (14%)
4.14$ (17%)
16.99$ (15%)
17.99$ (10%)
2.10$ (58%)
9.89$ (1%)
16.89$ (16%)
3.00$ (85%)
7.49$ (25%)
25.19$ (16%)
20.65$ (17%)
0.89$ (70%)
1.72$ (78%)
3.93$ (21%)
2.34$ (82%)
10.00$ (60%)
16.79$ (16%)
17.29$ (71%)
8.39$ (16%)
12.74$ (15%)
16.97$ (15%)
5.78$ (17%)
GAMERSGATE

[ 2625 ]

20.09$ (33%)
7.53$ (50%)
2.63$ (74%)
13.79$ (31%)
6.0$ (70%)
3.26$ (78%)
5.76$ (71%)
9.89$ (51%)
3.28$ (78%)
3.75$ (62%)
0.77$ (91%)
0.89$ (87%)
4.75$ (81%)
1.5$ (70%)
2.25$ (89%)
2.0$ (80%)
3.25$ (75%)
4.25$ (79%)
1.0$ (80%)
4.95$ (67%)
1.6$ (90%)
3.0$ (85%)
2.7$ (55%)
3.3$ (83%)
30.0$ (50%)
2.1$ (79%)
1.5$ (85%)
9.99$ (50%)
11.24$ (55%)
13.49$ (25%)

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