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Friday the 13th, Death and Resurrection

Dear friends!


First of all, I must apologize for being unable to go ahead with the planned Early Access release in December (or apparently even getting Steam to display the new release date correctly!..). In fact, the project came very close to being shut down, but due to some luck, a bit of perseverance and people's support, it has been reborn instead!

tl;dr - here's the new (approximate) timeline:


1. A new tester demo in May/June 2020 with a brand new dungeoncrawling format 2. A freely playable boss-fight demo in Summer 2020 3. A tester version of Map Adventure in Autumn 2020 4. Early Access in Winter 2020-2021 Yes, I hate the delays too. But there were two major reasons not to release in 2019 - the technical and the financial. Let me explain them to you before I go deeper into what's planned for Early Access. Technically, I was not happy with how the game worked on low-spec PCs and non-Windows systems. This made worse the issue of our Demo - a sort of tutorial fight with story mix-up - being hard to digest to some of the backers. In a word - I made haste at the cost of proper optimization. And as a friend of mine once said... - You fight like a younger man... with nothing held back. Admirable, but mistaken. Thus, I decided I had to refine the design in a way that will enable everybody to enjoy the game, no matter their graphics card (almost :)). And this I believe I did!
The raw look of our level grid - fresh from the editor! On the financial side, the crowdfunding campaign did not give me the means to finish the essential parts of the game before I was forced to focus on finding a job*. I decided not to push things and thus risk the project's long-term future, but instead solve the financial issues that threaten it first. I came very close to landing a job as Game Designer, but it seems that having been an indie for so long Ive grown too hot-headed and lost touch with how things are done in the corporate gamedev. In the end however, things went rather well and I found a full-time job as Java Developer in Moscow. This will allow me to continue Eidolons development at least until Early Access independently. After this, it has taken another month to figure out the feasible timelines - I had to restructure the project's high-level design (campaign flow mostly) and roadmap completely to fit the new realities.
But now I feel confident that everything is set - and I am super-excited about finally making this game a reality!

So what about the Early Access plans?


I am still working on how I should present it without spoiling or promising too much, but here are some details I can reveal:
  • Early Access will be a complete Act I out of a 5-Act campaign telling the dark story of Anphis val Keserim.
  • Each Act will explore a certain aspect of human psyche, take place in a separate region of Ersidria where you will solve a large-scale problem using a number of Eidolon Heroes that you can use as avatars, and finally enter a massive Boss Dungeon where you either win or die.
  • By the end of it, our mercurial protagonist may become an Ascended, first among Eidolon Lords, and ready to confront the final question: what is the nature of Evil? Yes, I am a great admirer of Planescape: Torment :)
I will certainly have more to tell soon, my schedule is tight but consistent. Now, let me finish with another quote from the Dark Knight... "Why do we fall?"
If you're reading this, you know the answer :) Thank you for staying tuned, every person who cares is a reason to carry on with development!


[ 2020-03-13 20:43:43 CET ] [ Original post ]

Eidolons: Nethergate
Alexander Kamen Developer
Wyrmring Publisher
Early Access in 2022 Release
Game News Posts: 8
🎹🖱️Keyboard + Mouse
No user reviews (0 reviews)
Eidolons is an RPG that drives radical innovation, designed to deliver the best of each world - depth of a classic turn-based crpg, adventure in a wide open-world, gritty and sharp dungeon crawling. It is focused on realism, tactics and deep immersion.


  • Value your time

    The game emphasizes what matters. Regular fights are quick, boss fights are endless and epic, travel is instant, exploration is as long as you wish to make it.
    No junk loot, cliche questing - it's a focused, driven experience!
  • Game as fair as death

    Randomness can never overcome fate! It will give you a fair chance - and you will need to create strong heroes again and again, plan ahead and discover new strategies and synergies as you go.
  • A focused aesthetic

    Top-down 2d Graphics that are tailored for gameplay depth, made to rivet and tap into your imagination, emphasize the power of art.
  • A harrowing personal journey

    In Nethergate campaign, you will experience a dark story of sorrow and terror. It will envelop you in a beautiful dream - or recurring nightmare - with over 15 hours of intense gameplay.
Yet you search for more...


  • Fight alongside your Scion

    You control the hero bearing the curse of the Flame, a burden of that cannot be long endured. You will need a loyal companion ready to continue the quest after you fall and join the Eidolon Chain.
    They will share your glories and pains, triumphs and sorrows. Such a bond can become deep and intimate. It can end in tears and fury. It can surpass death.
  • Be the Master of Death

    Seek out the worthy, grow their power, use it to its full. Then burn them and bind them, do what needs to be done. For the quest cannot fail. It must not... If you have to, buy time with the souls of your fallen, let only the finest remain! Let them become Eidolons, a final hope against rising doom.
  • Write your saga, make your sacrifice

    You are free. No one can show you the way. Perhaps there is none. Not every playthrough can succeed, but this, too, is part of the game. Death walks alongside you. But you are its Master - meet the Gods on your own terms!

  • Drink in the bittersweet atmosphere

    A world at the edge of Twilight, seeping sorrow and fatalism, a smell of final autumn. Powered by Ink Engine, the game's text events allow you to explore the realm of dreams and omens, play a game of wit with the messengers of the Gods
  • Stay sharp

    Engage in opportunistic side-questing and exploration, seize the day, survive the night. This world does not wait on you, but moves at its own pace.
    Here the quest-givers may betray you, shine of hope may lure into deathtrap, yet an unremarkable wanderer may carry a mythic relic.

  • Become the Storm

    Descend into fathomless dungeons to challenge the avatars of the Old Powers. Each one is an epic, driven experience. Do not take it lightly. There is no retreat, no manual saves. Yet even death is not enough to stop your advance. Repel the twisted monsters from the underworld, eldritch brood of the Mistborn, hordes of afflicted, covens of zealots and cultists, hosts of sinister wraiths.
  • Fight until the end

    Campaign is replayable, and designed for perseverance. The first and longer part of the game is randomized and non-linear. The second is an impartial challenge by which all deeds are measured.

Enter the Crimson Path. Take vengence on the gods. Meet your destiny.

The crowdfunding campaign for Eidolons: Nethergate is set for end of April.
Become a backer to get into closed beta and receive mighty rewards!
https://www.indiegogo.com/projects/eidolons-nethergate/coming_soon/x/18588111

MINIMAL SETUP
  • OS: Any OS with Java 8+
  • Processor: Intel Core 2 Duo (3.0 GHz) or AMD Athalon 64 X2 6400+ (3.2 GHz).Memory: 4 GB RAMStorage: 2 GB available space
  • Memory: 4 GB RAMStorage: 2 GB available space
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Any OS with Java 8+
  • Processor: Intel Core 2 Duo (3.0 GHz) or AMD Athalon 64 X2 6400+ (3.2 GHz).Memory: 8 GB RAMStorage: 2 GB available space
  • Memory: 8 GB RAMStorage: 2 GB available space
  • Storage: 2 GB available space
GAMEBILLET

[ 6132 ]

42.46$ (15%)
9.23$ (16%)
12.72$ (15%)
0.80$ (90%)
12.74$ (15%)
0.84$ (92%)
1.50$ (90%)
7.50$ (50%)
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14.44$ (15%)
26.99$ (10%)
22.89$ (8%)
7.19$ (40%)
0.90$ (91%)
1.00$ (90%)
16.57$ (17%)
GAMERSGATE

[ 2625 ]

3.75$ (85%)
7.2$ (64%)
2.55$ (87%)
10.13$ (22%)
5.78$ (71%)
0.51$ (83%)
8.5$ (66%)
9.99$ (50%)
55.99$ (20%)
6.38$ (57%)
4.0$ (80%)
0.77$ (74%)
0.45$ (85%)
1.8$ (90%)
1.76$ (91%)
3.25$ (75%)
1.31$ (91%)
1.65$ (85%)
0.86$ (57%)
10.0$ (75%)
9.4$ (53%)
35.99$ (10%)
2.4$ (80%)
16.19$ (46%)
6.25$ (75%)
12.59$ (37%)
0.45$ (85%)
0.89$ (87%)
5.22$ (65%)
1.69$ (79%)

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