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A few days ago I found something interesting, something from the beginning of Monument. It was a pack of early sketches. The pack contains some sketches of maps, weapons, monsters and etc.. Unfortunately, I couldn't find many of monster's sketches, but that's ok. At least, I glad to find something and I want to share it with you. And yeah, it has been almost 9 years since release. I'd like to remind you that these sketches are from the first version of the game, it's not available now. But I think to upload this version for free a little later. Perhaps there will be those who want to see how it was. Anyway, I hope you enjoy :)
Hello everyone! I have been preparing this update for a very long time and finally it happened. Almost all the fixes in the game were based on player feedback from the reviews, thank you for the bug reports. I hope everyone will like it!
- Over 50% performance boost
- Fix "red key required" label
- Improved weapon balance
- Fixed menu items at high resolutions
- Resolution change has moved in graphics settings
- Added check-points! - Added Quick-save button (F5 by default) - Added VSYNC option to graphics menu - Fixed saving the selected weapon between maps and when loading - Added chapters added to "New Game" (chapters open as you progress) - Added statistics of level in HUD (Secrets, Monsters) - Crosshair effect when hit by an enemy - Added cheat-mode ! Press F1 to enable "cheat-mode" 1) "POKOLENO" - Immortal 2) "FPSCOUNT" - Enable fps counter 3) "RAMBOMOD" - Enable all weapons, full ammo, full health and armor 4) "NEXTLEVL" - Go to the next level - Fixed mouse inversion settings - Fixed two machinegun in keyboard menu - Fixed missing monsters - Main menu fixes - Fixed some monsters balance - Fixed death with immortality in the lava GL & HF
- Fix notices - Lose weapon after death fix - Some fix performance of "Obelisk room" map - Fix free vending ammo when invulnerability active - Fix teleport gun - Fix "death end" in "Chasm" map - Fix movement keys - Some gameplay fixes and improvements GL & HF
- Map brightness correction - Fixed loss of cards when loading - Added "Map brightness" slider in Graphics settings - Fixed "Ice floor" - Ability to make mouse sensitivity more than before - Added achievements - Fix with the cheap enemy spawing GL & HF
This happened! The game is completely rewritten from scratch. Meet a brand new game with Improve game performance. What's new: - The game is completely rewritten from scratch - Improve game performance - Gameplay has become faster - TELEPORT GUN You can teleport anywhere on the map, just shoot at the right place - NEW MAPS All maps made from scratch - STRAFE JUMP like a defrag mode in quake - NEW WEAPONS All weapons made from scratch - DONAR STATION You can get ammunition for your health I hope you will like it. Have a nice game. GL & HF ! [previewyoutube=srtqON5MAVw;leftthumb][/previewyoutube]
We have released a new version with: - more optimization - level 3 has been fixed(plasma, enemies) Thanks a lot to kalirion for bagreport! :) D-Games
We have released a new version with: - more optimization - level 3 has been fixed(plasma, enemies) Thanks a lot to kalirion for bagreport! :) D-Games
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