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Name

 Kingdom Two Crowns 

 

Developer

 Noio 

 

Publisher

 Raw Fury 

 

Tags

 Indie 

 Strategy 

 

Simulation 

 

Singleplayer 

 

 Co-op 

Release

 2018-12-11 

 

GameBillet

 4.11 /

 

 

Steam

 € £ $ / % 

 

News

 125 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/701160 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 50,000 .. 100,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 850  

Average playtime (last 2 weeks)

 573 

Median playtime (forever)

 884 

Median playtime (last 2 weeks)

 573 

Public Linux depots

 Kingdom Two Crowns Linux Depot [865.95 M] 




LINUX STREAMERS (4)
schorchgrinderdontcallmechickenyingsenseithemaroonhathacker




Hotfix Patch 1.0.1 is now LIVE!

Hello, Monarchs!

We are pleased to announce that Hotfix Patch 1.0.1 is now LIVE! Please be aware that we know there are still issues that have not been addressed in this patch. We wanted to fix as many critical issues as possible prior to the holiday season, when things will start moving a bit slower. Thank you for your patience as we continue to improve your Kingdom experience. We would also like to thank everyone who has been submitting bug reports and sending in suggestions for what they would like to see in Kingdom Two Crowns.

Hotfix Patch Notes:


Fixes:

  • Fixed an issue where an infinite loading screen could occur if the connection failed when attempting to join a Steam friend
  • Fixed an issue involving the Stables and multiplayer games (aka Steed Save Corruption) - this will also patch affected save data, so you shouldn't need to restart your campaign
  • Added a fix for corrupted, almost empty save data, that was sometimes caused by having a connection attempt fail with very particular timing
  • Fixed an issue that caused pikemen to fish double money when in an online game
  • Fixed an issue that caused the bow and hammer shops to be unusable by the client, if they joined after the scythe shop had been placed
  • Fixed that hermits would wander outside of the kingdom, searching for a place to stand, to their eventual demise
  • Fixed that workers would also wander outside of the walls during greed attacks
  • Fixed an unlock requirement for the 'There is No Greater Ruler Than Thou' achievement
  • Fixed an issue where swapping steeds spawned by the Stables repeatedly in an online game could cause ridden steeds to move independently
  • Fixed an issue with having hermits as passengers when a remote client pays to embark on the boat


Balance:
  • Buffed the ninja, and reduced the hire cost
  • Reduced a few steeds' ride costs (Bear, Stamina Horse, Unicorn/Kirin, Lizard and Warhorse)


Features:
  • Added a way for players to manually dismount their hermit passengers (flip back and forth rapidly to expel unwanted hermits)
  • Updated the credits


We are still working hard on fixing critical issues like:
  • Knights not attacking portals if player arrived in an intact boat
  • Blacksmith/Catapult shop not appearing
  • Items rotating when purchased by clients
  • Difficulty to find co-op controls
  • Bread from the bakery disappearing


Please note that you will need to start a new campaign for the game to properly generate the balance changes into your Kingdom. In order to do that follow these steps:
  • Allow your current game to load
  • Open the menu
  • Select "Campaign"
  • Select a blank campaign save
  • Enjoy the changes!


Once again, we would like to say thank you to all the monarchs who have helped us track and identify these bugs. We will continue to work diligently on Kingdom Two Crowns and the big 2019 QoL patch. Happy Holidays!


[ 2018-12-19 17:57:31 CET ] [ Original post ]