New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Kingdom Two Crowns | |
Developer | Noio | |
Publisher | Raw Fury | | |
Tags | Indie Strategy Simulation Singleplayer Co-op | | |
Release | 2018-12-11 | |
GameBillet | 4.11 / € | |
Steam | € £ $ / % |
News | 125 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  n/a  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/701160  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  50,000 .. 100,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 850 |
Average playtime (last 2 weeks) | 573 |
Median playtime (forever) | 884 |
Median playtime (last 2 weeks) | 573 |
Public Linux depots | Kingdom Two Crowns Linux Depot [865.95 M]
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LINUX STREAMERS (4)
schorchgrinderdontcallmechickenyingsenseithemaroonhathacker
Patch notes for Kingdom Two Crowns 1.1.7 |
Dear monarchs! Here's what's new in the latest patch:
- The Queen and King from Kingdom: New Lands are now available as rulers in the medieval setting!
- The dog now remains loyal to the ruler that released it in co-op. Good doggo!
- Fixed a multiplayer bug that could cause background forest to remain even after cutting down trees
- Fixed a bug where the catapult would face the wrong direction in multiplayer. Who said cool guys don't look at fire barrel explosions?
- Iron walls will no longer turn into stone after being punched by a breeder
- Kingdom account will now remember if you declined to log in, and won't ask again. You can still log in via the account button if you change your mind
- When using cross-platform saves, the game now checks to make sure you are playing on a compatible version. So make sure to keep your game updated!
- Some minor fixes to cross-platform save synchronizing
- Performance improvements
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[ 2021-01-15 13:09:44 CET ] [ Original post ] |