Dev Blog 02
In this entry well look at the big change to the way vagrant camps work across all Kingdom Two Crowns lands in the upcoming Conquest Update! Spoiler alert, no more getting stuck without a source for new citizens.
For the Norse Lands DLC we created a new building called the Citizen House. It played so well that decided it had to be available in all the lands. Start a new campaign once patched with the Conquest update and it will be there.
So, what is the Citizen House? If a vagrant camp gets cleared, it leaves a new set of ruins. Send the builders in to reconstruct to get a Citizen House. Once built, it produces citizens, up to three total living there at a time, that can be hired for a price. And theres the catch. They will cost you a pretty piece, and they take longer to appear. The existing strategy of saving vagrant camps still works and may even be preferred. But no longer will Monarchs find themselves unable to acquire new units should they expand past the last camp.
As a small bonus, vagrants that eat bread from the Baker Tower will now immediately become citizens. Of course, you can still actively intercept them and drop coins to save on bread, but it's a smoother experience overall. And now all free vagrants will make their way back to a camp to hang out. Camps can now hold an unlimited number of vagrants awaiting your call.
Next up, balance improvements!
Minimum Setup
- OS: Ubuntu 19.0.4.
- Processor: Intel 4th Gen Dual Core 2.0GhzMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: Nvida GTX Series 8Network: Broadband Internet connection
- Storage: 4 GB available spaceAdditional Notes: The game can likely run on lower rated hardware. but we can't guarantee the performance. It should run on other Linux distros but we tested on Ubuntu.
Memory: 4 GB RAMRecommended Setup
- Processor: Intel 7th GenMemory: 4 GB RAM
- Graphics: Nvidia GTX Series 10Network: Broadband Internet connection
- Storage: 4 GB available space
12.59$ (16%)
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2.79$ (60%)
1.19$ (76%)
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1.59$ (92%)
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2.89$ (90%)
FANATICAL BUNDLES

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