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Paper Sky Kickstarter Campaign Announcement |
[h3]I am thrilled to announce the launch of my new game Paper Sky Kickstarter campaign![/h3]
[h3]As I'm gearing up to launch this Kickstarter project you can follow the page and get notified when the campaign is live here: https://www.kickstarter.com/projects/bruteforce/paper-sky[/h3]
Embarking on this crucial step of Paper Sky's journey is not just a pivotal moment for the gameit's a defining chapter for me.
With my experience making my first game Crumble and 8 years of thinking about how to bring this ambitious game to life I am confident that with your help I can bring my dream to life.
The development so far has been self-funded with the Crumble money and the assets sales and now is the time to bring Paper Sky to full development and get it launched! To do this I need the additional resources that crowdfunding is made for, but more importantly I want to build a community full of people who love what I'm doing and want to support me!
Let's fold this paper plane together!
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[ 2024-01-23 18:10:05 CET ] [ Original post ] |
My New Game just Released, Play it Right Now! |
[h2]Hello Crumble community, long time no see. crumble[/h2]
[h3]I recently published my new game called Tiny Atolls on Steam:[/h3]
https://store.steampowered.com/app/2246640/Tiny_Atolls/
[h3]TINY ATOLLS is a minimalist building strategy game that centers around the art of forging meaningful connections between different types and colors. The higher the number of connections you establish, the greater your score and the more tiles you can strategically position.[/h3]
[h3]Right below, you'll find the schedule for upcoming content releases, leading up to the game's grand finale:[/h3]
I'm truly grateful for the incredible support you've all shown me from the very beginning, and I want to express my heartfelt thanks.
Additionally, I have some exciting news to share: I'll be unveiling the successor to Crumble, a highly ambitious game project, in the upcoming month. I can assure you that you're in for a treat with this one. Furthermore, there's a special surprise planned for March 2024 to support the development of said project. So, keep your eyes peeled for more updates and surprises on the horizon!
Cheers,
The guy who made the blue ball game
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[ 2023-09-29 18:10:02 CET ] [ Original post ] |
Crumble just released on Nintendo Switch + small updates recap |
[h2]Crumble is now available on the Nintendo Switch![/h2]
Today January 3 Crumble has released on the Nintendo Switch store worldwide, this is a huge milestone for me and for my game.
If you've been following the game's updates and news and you are interested in the Nintendo Switch port here are some links:
America: https://www.nintendo.com/games/detail/crumble-switch/
Europe: https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/Crumble-2090110.html
It's a perfect device for the platforming actions
[h2]Some updates recap:[/h2]
I've been pushing updates left and right for almost 2 weeks now and if you don't follow my Twitter here's a quick recap.
[h3]Smooth Camera movement:[/h3]
A bit hard to see in a gif
The camera has now an independant uncapped frame rate, it feels very smooth and it's definitely more enjoyable to play with this feature. This was a long time coming update and I'm glad I was able to implement it now.
Some levels still have the old camera system due to the nature of the animated physics: 2E,3D,4D,6,7C
[h3]Snow level designs improvement:[/h3]
More checkpoints have been added, more platforms to utilize, and globally an easier challenge than before. I've been receiving negative comments about how unfairly hard those levels were to casual players and decided to slightly change the snow levels without removing the fun of the new mechanics.
[h3]New Secret levels:[/h3]
I've released 3 secret levels so far, one katamari-inspired level, one new marathon level and one survival level.
More are coming soon, I've been a bit delayed due to the switch release.
There's also going to be a special party-game content update that will aim to double the content and generally improve the multiplayer experience.
[h3]And of course Happy New Year everyone![/h3]
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[ 2022-01-03 18:04:28 CET ] [ Original post ] |
Crumble 35% OFF - Summer Sale |
https://store.steampowered.com/app/1061180/Crumble/
[h2]Here's your chance to join the fun world of Crumble![/h2]
I hope everything is going well for you all, I wanted to give you some updates on how the next big update is coming, I can't wait to share the new levels, new gameplay and new world!
I will be making new announcements in the future on here and on twitter.
But for now enjoy your summer,
cheers!
Website | Steam | Twitter | Instagram | Facebook | YouTube
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[ 2021-06-24 19:42:50 CET ] [ Original post ] |
Crumble is 25% OFF this week! |
https://store.steampowered.com/app/1061180/Crumble/
[h3]If you haven't here's your chance to join the tongue and blob adventure! crumble[/h3]
[h3]Instant fun guaranteed![/h3]
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[ 2021-04-19 19:23:02 CET ] [ Original post ] |
Crumble 35% OFF |
https://store.steampowered.com/app/1061180/Crumble/
[h2]Hey everyone[/h2]
Crumble is now 35% OFF during the lunar steam sales event!
If you haven't bought it already it is a great investment to make!
Crumble is currently sitting at 94% positive reviews from happy Steam players!
On a side note I will publish great news on the development of the Crumble Nintendo Switch port in the days to come on my Twitter!
So if you don't want to miss anything please follow my twitter it is the best place to get regular updates on what I'm doing.
Website | Steam | Twitter | Instagram | Facebook | YouTube
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[ 2021-02-12 20:15:06 CET ] [ Original post ] |
Crumble - Update 1.08 |
A lot of small stuffs, including the annoying random crash when finishing a world. Here they are:
[h3]Features:[/h3]
- A gameplay option has been added to the game, it is called "Camera assist" and will allow you to turn on/off the automatic camera turning event in some levels. It is on by default.
- The score required to unlock stars in levels has been greatly improved to make it easier to unlock, around 1 minute added to each stars (roughly).
[h3]Bugs:[/h3]
- Random crash happening when completing a new world has been fixed, if you're still experiencing crashes please report them in this update entry! surprisedstar
- Removed the "Infinite Jump" cheat that was hidden in the terminal
- Coming back from the transition scene when loading a level to the main menu will not bug out the cinematic black bands anymore
- When going into the trigger event in 2A (bursting out of the clouds) and reloading the level, the player's movement will now be properly reset.
- The blob achievement in the demo version of Crumble is now completely fixed!
[h3]Optimization:[/h3]
- The automatic turn event will now trigger only past a fixed velocity threshold. Making slow turns less confusing.
- Added death triggers behind the last choochoo train in 3E
- The stuttering of the player in 2A has been greatly reduced
- Some colliders have been optimized to deal with high velocity more efficiently, especially in 2E with the snakes!
- Some UI sizes have been polished
- Camera event in 3B (the air hoops thingy) has been polished, you won't get stuck on a random platform with a still camera watching you slowly fall to your death.
I would like to thankPyNe for working on finding most of those little bugs and optimization issues! happysunface
[h3]What's next?:[/h3]
I'm still working hard on the Nintendo Switch version, I plan on supporting more languages; for now Crumble supports: English/French/Spanish/German/Russian/Japanese/Chinese.
And I want to finish working on extra optional levels to release on the same day as the Switch port!
A tool to customize skins (with workshop too) is in gear.
Lastly I'm working on adding Stickers/Animated backgrounds/Animated profile pictures and other steam community stuffs that I think look very cool crumble
Have a great day everyone!
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[ 2021-01-15 21:09:42 CET ] [ Original post ] |
Crumble - Update 1.07 |
Small update concerning new languages:
Features:
- Chinese, Japanese and Russian added!
Optimization:
- The font used for UI texts has been optimized and now takes 8x less memory to load. This should solve some crash issues on leaderboard load.
The new demo is coming shortly after and will mark the end of the post-launch small fixes and updates. Very big stuff are next.
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[ 2020-12-17 13:44:58 CET ] [ Original post ] |
Crumble - Update 1.06 |
Let's get right to it:
Bugs:
- Fixed the return button in audio settings having a weird backdrop
- Fixed a crash occurring for some players after loading the leaderboard once they leave a level
- The language debug key has been removed so you won't get stuck on french forever (hon hon)
Features:
- Some additional texts have been added to the translation dictionary
- The Party Mode menu is now more clear on how to select levels
- Speedrunner option to erase current progress has been added, it is located inside the option tab in the main menu, it is called "Reset progress" and will have confirmation required (this will only reset your local best time and stars, not your skins or blobs collected, also it doesn't erase your scores of the leaderboard obviously)
- Spanish language added
- Mouse cursor will now disappear when using the controller in menus
Some other small stuff were fixed such as the UI for the leaderboard being more clear.
The next things on my list are chinese, japanese and russian translations, and a new demo to upload with all that good stuff.
If you want me to translate the game to a specific language please tell me and I'll add it to the list.
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[ 2020-12-15 21:32:35 CET ] [ Original post ] |
Crumble - Update 1.05 |
Alright, now 1.05 is a biggie!
Bugs:
- Native inputs are restored for Linux users
- The exploit in the pinball level 01F has been removed
Features:
- The leaderboard in the level selection has been greatly improved and optimized, it will now store all the loaded entries in its memory.
- New languages for the interface texts have been added: French and German.
You can access the language option in the audio settings at any moment in the game. I will be adding the option of choosing the language via the steam properties too.
What's next?: New languages, optimizing the speedrunners experience, and I will start working on the Nintendo Switch port!
Also the emotes are coming, very soon!
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[ 2020-12-12 11:24:24 CET ] [ Original post ] |
Update 1.04 |
Bugs:
- Level 3G does not give the wrong achievement anymore for those who haven't finished world 4
- Level 2H the debug key has been removed permanently, I have also removed any leaderboard entry that may have used that exploit to get a good place in the leaderboard (sorry)
- The leaderboard is now correctly hidden away when loading the game in offline mode
Features:
- I have added the leaderboard on the level selection for more simplicity and clarity, so now you can simply check your rank on any levels without having to finish them. I will make an optimization of that leaderboard later on to keep in memory the leaderboards loaded (this feature may provoke some unexpected crashes for some, so if you do have one please tell me)
And here's a screenshot of the new leaderboard system:
Next up: multi-language support for all the interface texts starting with french (because I'm french), and a speedrunner button to reset any progress except skins and blobs (just the timers and level progression, including stars)
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[ 2020-12-09 20:50:19 CET ] [ Original post ] |
Update 1.02a |
Some small fixes:
Bugs:
- Vibration option in the pinball level 1E will be correctly applied
- The mouse option for vibration has been removed, apparently a mouse doesn't vibrate
Features:
- A Frame Cap to 60FPs option has been added in the video panel. This is implemented to remedy some display hardwares not doing too good with my implementation of the V-Sync. So if you experience frame stuttering, you have 3 choices: V-sync ON | V-sync OFF Frame Cap ON | V-Sync OFF Frame Cap OFF
Next on the list are illustrations for achievements, creation of badges and cards on Steam, and a leaderboard display in the level selection menu so you don't have to finish any level to see your rank. Those are some biggy features so expect a 1.03 in a day or two.
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[ 2020-12-07 14:47:40 CET ] [ Original post ] |
Update 1.02 |
First big update, includes bug fixing and new features!
Features:
- Speedrunner mode: you can enable this option in the control options to always show the timer on any levels.
- Blob stickers on the level selection menu: this will help you see where you've already unlocked blobs and where you haven't!
- Inverted Mouse: you can now enable inverted Y axis for the mouse control in the control options
Bugs:
- Exiting the game is not interrupted by focusing out of the game anymore.
- You can't get your balls stuck in the pinball anymore.
- OpenGL is now in 1st priority and Vulkan 2nd in the render API (on Linux)
- Linux render API will now automatically search for the best fit.
- OpenGL skybox in world 3 has been fixed to show better HDR colors.
- Fixed a bug in 5A where the lava road wouldn't generate if you never died once.
- Leaderboard bug has been fixed in the level 3H.
- Kill triggers have been added around the final boss to make the player restart a bit faster.
That's it for this update, next one I will be adding a 60FPS cap option in addition to the V-sync option, some players seem to experience frame stuttering due to their display hardware applying an other frame sync on top of the one I made for Crumble. This would allow them to disable the software V-sync while still being able to cap their FPS to 60.
On a brighter note, Steam has allowed me to make trading cards and badges for Crumble, this is a super cool news and I'll start working on the artworks!
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[ 2020-12-06 16:28:18 CET ] [ Original post ] |
Hot fixes - Update 1.01b |
Continuing the release-day hotfixes!
-Fixed a bug where you could select a locked skin and apply it in the skin selection
-Added a small direction hint for level 7D
-Added more platforms to help you pass the crumbling platforms at the start of the final boss
-Disabled the tether ability when going through camera event
-Added kill triggers around the start of the pinball level (1E)
-Removed the random "m" showing up at the end of your score when rolling up the leaderboard.
On a side note I am aware that some players with mid to low tier rig are experiencing some frame drops in physics intensive levels, I have some new updates in the work that are coming!
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[ 2020-12-05 11:49:10 CET ] [ Original post ] |
Hot fixes - Update 1.01a |
First update I guess with a bunch of small bugs fixed!
-Achievement inconsistency for "World 2" and "World 3" solved. Rockets in 2A, 2B and 2F will not give you the incorrect achievement again.
-Small frame drops on gameobject instantiation in levels 3A, 3B and 3C reduced.
-Menu bug when reloading the canvas after returning from the level selection fixed.
Also I would like to thank everyone who sent me feedbacks and appreciation on here or on social media, you guys rock!
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[ 2020-12-04 23:32:47 CET ] [ Original post ] |
Crumble is out! |
Crumble is finally out!
https://store.steampowered.com/app/1061180/Crumble/
This has been a long journey, but Crumble is finally available for everyone to play and enjoy!
I want to thank everyone who has been following me here on Steam and also the ones who had Crumble on their wishlist, it helped me a lot!
[h3]Get the game now![/h3]
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[ 2020-12-04 18:01:32 CET ] [ Original post ] |
2 Weeks until the release of Crumble! |
[h3]Crumble is going to release on December 04th, that's less than 2 weeks!
[/h3]I'm very excited and it's been a great journey so far, I can barely wait for people to play the game.
Now the short wait begins...
If you have any suggestions about the game now would be the time to write about it in the steam forum before the deadline.
https://store.steampowered.com/app/1061180/Crumble/
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[ 2020-11-20 18:44:19 CET ] [ Original post ] |
Crumble Live Stream - NEW gameplay footage October 08 |
Live stream Event!Hello everyone,
I am going to live-stream the usual full demo gameplay with some coop and then I will be showing you brand new footages of crumble gameplay right after! This will all be pre-recorded and on loop.
[h3]I hope to see you there![/h3]
[h2]About the game[/h2]Crumble is an upcoming physics platformer with a grappling tongue mechanic.
Join the chaos of unstable platforms and unexpected destructions with this cute blue ball!
Try to progress in exciting levels falling around you.
Move like a Slime, jump like a Ball, swing like Spiderman!
There is a free demo to try, always available and it's a blast of fun!
https://store.steampowered.com/app/1061180/Crumble/
Website | Steam | Twitter | Instagram | Facebook | YouTube
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[ 2020-10-08 17:57:20 CET ] [ Original post ] |
Crumble Quick Pitch |
Hello everyone!
I am glad to be featured in the Steam autumn game festival! This will be an opportunity to showcase my game Crumble before its release in December 4, 2020. (in about 2 months from now)
I will be livestreaming and answering questions either on the live stream or via the crumble group steam chat!
[h3]I hope to see you there![/h3]
[h2]About the game[/h2]Crumble is an upcoming physics platformer with a grappling tongue mechanic.
Join the chaos of unstable platforms and unexpected destructions with this cute blue ball!
Try to progress in exciting levels falling around you.
Move like a Slime, jump like a Ball, swing like Spiderman!
https://store.steampowered.com/app/1061180/Crumble/
Website | Steam | Twitter | Instagram | Facebook | YouTube
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[ 2020-10-07 19:00:38 CET ] [ Original post ] |
Crumble Digest#07 + Release Date |
As i'm nearing the end of crumble development i can already give you the expected release date of the game: December 04, 2020!
There is a possibility that the date might change in the future, but i'm confident I can make it.
The price will be 15$/ with a 15% discount for the week of release and the Switch port will come out a few months later.
The development of crumble is not yet finished, some big chunks of levels are missing and I'm working hard on it every day and night to bring it closer to completion.
You can read more about it: HERE
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[ 2020-08-19 22:31:15 CET ] [ Original post ] |
Crumble Live Stream - Special NEW gameplay footage June 19 |
Live stream Event!Hello everyone,
I am going to live-stream the usual full demo gameplay with some coop and then I will be showing you brand new footages of crumble gameplay right after! This will all be pre-recorded and on loop.
If you still haven't tried the demo I have uploaded a brand new one with new features:
- A new marathon level
- An Online Leaderboard system
- Achievements
[h3]I hope to see you there![/h3]
[h2]About the game[/h2]Crumble is an upcoming physics platformer with a grappling tongue mechanic.
Join the chaos of unstable platforms and unexpected destructions with this cute blue ball !
Try to progress in exciting levels falling around you.
Move like a Slime, jump like a Ball, swing like Spiderman !
https://store.steampowered.com/app/1061180/Crumble/
Website | Steam | Twitter | Instagram | Facebook | YouTube
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[ 2020-06-19 19:01:07 CET ] [ Original post ] |
Crumble Live Stream - Steam Game Festival June 17 |
Live stream Event!Hello everyone,
I will be streaming the new Crumble demo at the Steam game festival June 17th, this will be an opportunity for some to discover the game and for others to ask questions!
I have uploaded a brand new demo of the game which includes:
- A new marathon level
- An Online Leaderboard system
- Achievements
[h3]I hope to see you there![/h3]
[h2]About the game[/h2]Crumble is an upcoming physics platformer with a grappling tongue mechanic.
Join the chaos of unstable platforms and unexpected destructions with this cute blue ball !
Try to progress in exciting levels falling around you.
Move like a Slime, jump like a Ball, swing like Spiderman !
https://store.steampowered.com/app/1061180/Crumble/
Website | Steam | Twitter | Instagram | Facebook | YouTube
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[ 2020-06-16 21:00:24 CET ] [ Original post ] |
Crumble dev QA June 16 |
Have a little chat!Hello everyone,
During the live stream I will chat with you on Steam: https://s.team/chat/mUPOHZOH
Directly on the Crumble Chat Group
This will be a great time to discuss about the game and your overall opinions on it.
You can either leave message in the group or leave some feedbacks on the steam community forum.
[h2]About the game[/h2]Crumble is an upcoming physics platformer with a grappling tongue mechanic.
Join the chaos of unstable platforms and unexpected destructions with this cute blue ball !
Try to progress in exciting levels falling around you.
Move like a Slime, jump like a Ball, swing like Spiderman !
https://store.steampowered.com/app/1061180/Crumble/
Website | Steam | Twitter | Instagram | Facebook | YouTube
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[ 2020-06-16 20:00:20 CET ] [ Original post ] |
Crumble - Summer Steam game festival edition! |
Hello everyone,
I am proud to be part of the Steam Summer game festival this year!
[h2]About the game[/h2]Crumble is an upcoming physics platformer with a grappling tongue mechanic.
Join the chaos of unstable platforms and unexpected destructions with this cute blue ball !
Try to progress in exciting levels falling around you.
Move like a Slime, jump like a Ball, swing like Spiderman !
https://store.steampowered.com/app/1061180/Crumble/
Play the new demo right now, and tell me if you enjoyed it!
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[ 2020-06-16 19:01:22 CET ] [ Original post ] |
Crumble dev QA |
Have a little chat!Hello everyone,
After the live stream I will chat with you on Steam: https://s.team/chat/mUPOHZOH
Directly on the Crumble Chat Group
This will be a great time to discuss about the game and your overall opinions on it.
[h2]About the game[/h2]Crumble is an upcoming physics platformer with a grappling tongue mechanic.
Join the chaos of unstable platforms and unexpected destructions with this cute blue ball !
Try to progress in exciting levels falling around you.
Move like a Slime, jump like a Ball, swing like Spiderman !
https://store.steampowered.com/app/1061180/Crumble/
Website | Steam | Twitter | Instagram | Facebook | YouTube
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[ 2020-05-29 16:32:30 CET ] [ Original post ] |
Crumble Live Stream - Steam Game Festival |
Live stream Event!Hello everyone,
I will be streaming Crumble demo at the Steam game festival on June 9th, this will be an opportunity for some to discover the game and for others to ask questions about the upcoming game!
[h3]I hope to see you there![/h3]
[h2]About the game[/h2]Crumble is an upcoming physics platformer with a grappling tongue mechanic.
Join the chaos of unstable platforms and unexpected destructions with this cute blue ball !
Try to progress in exciting levels falling around you.
Move like a Slime, jump like a Ball, swing like Spiderman !
https://store.steampowered.com/app/1061180/Crumble/
Website | Steam | Twitter | Instagram | Facebook | YouTube
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[ 2020-05-29 16:08:32 CET ] [ Original post ] |
April fool's special - Crumble becomes Crumbe |
[previewyoutube=Q9BVWCuWf7Q;full][/previewyoutube]
Instead of making progress on Crumble I stole Bokube game idea and made my own.
Happy April fools' day!
Bokube Steam page: https://store.steampowered.com/app/1149490/Bokube/
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[ 2020-04-01 17:26:33 CET ] [ Original post ] |
Last Crumble demo released! Local Party game up to 4 Players. |
Last Crumble demo was released!
You can now play the BETTER, STRONGER, STICKIER crumble demo of them all!
Comes with a MAJOR improvement to the keyboard/mouse controls, 50 to 60% better performances overall and the most anticipated party game mode 2-4 players.
Download the update right now and tell me what you think!
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[ 2020-01-17 04:02:31 CET ] [ Original post ] |
Crumble demo is out ! |
Crumble demo is out on Steam, you can download it and play it for free.
Add Crumble on your wishlist too !
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[ 2019-04-05 18:49:24 CET ] [ Original post ] |