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Hello everyone! Were excited to announce that Version 1.5 of Wraithmind will launch in Spring 2025! This update brings major improvements, new content, and rebalanced gameplay to make the game even better. Whats New in 1.5?
Hello everyone! We are pleased to announce that Wraithmind Version 1.4 is now available! The new version should be available for WIndows, Mac and Linux! This new version includes multiple improvements and changes:
Hello everyone, A few months back, we revealed our work on a remastered version of Wraithmind and shared our intention to delist the original game once the remastered demo was ready. However, as development of the remastered version has advanced, we've come to realize that the project is much more extensive than our initial estimates. Consequently, we've chosen to rethink our plan to delist the original game. Instead, we'll be rolling out updates to Wraithmind that incorporate the enhancements originally intended for the remastered edition. We understand that this change of direction might feel sudden and potentially perplexing. We apologize for any confusion stemming from this adjustment to our plans. That said, we're actively working on updates for Wraithmind that encompass many of the improvements initially planned for the remastered edition. The first update is already in the works and is set to be released in the coming weeks. Here's a preview of some of the upcoming updates we're crafting and have in the pipeline:
Hello everyone, We are thrilled to announce that we are working on a new and improved version of our game, called Wraithmind Reborn! Wraithmind Reborn will feature many changes and improvements, including new levels, enhanced graphics, and additional gameplay features. We believe that these changes will lead to a much better game, and we can't wait to share them with you. We are also happy to announce that a demo of Wraithmind Reborn will be released in a few months, giving you a sneak peek of what's to come. Shortly after the demo is released, we will be delisting the original game from Steam to focus on Wraithmind Reborn. We want to clarify that anyone who already purchased the original game will still be able to play it even after it's delisted. You will be able to continue playing the original game as usual. We will be sharing more information about Wraithmind Reborn in the coming weeks, so stay tuned for updates. Thank you for your continued support, and we can't wait for you to experience the new and improved version of our game! Sincerely, TEKO Games
It's hard to believe that almost 10 months have passed since Wraithmind was released! Things have been mostly quiet since then, but I am still working on updates and fixes now and then. I just recently released version 1.3 which optimizes a few things and fixes several issues. In anticipation for the one year anniversary of the release of Wraithmind, I have decided to lower the price of the game. I always intended to lower the price after a certain amount of time to ensure that the game can reach more players. I have also started work on my next project which will use the same base code as Wraithmind. This means that even as I work on a new game, any bug fixes or improvements will also be ported over to Wraithmind. I am not yet ready to announce what my next project is, but you can expect to hear more about it soon! As always, if you have any feedback, suggestions or ideas do not hesitate to share them! Thanks again to everyone who has supported Wraithmind!
Hello everyone! I have released version 1.2.0 of Wraithmind and the game is also now available for Linux! The new version of Wraithmind includes the following changes and fixes:
Hello everyone! I have just uploaded version 1.1.2 of Wraithmind. This version fixes a few issues some users have been experiencing. Release Notes
Hello everyone! I am happy to announce that the full version of Wraithmind is now ready! I have spent the last two months finalizing the remaining chapters of the game, and it is now in a state ready for release. I will be pushing an update on Steam shortly with the full version of the game. Note: This update also includes a revamp of the progression system. Unfortunately, due to complex issues anyone who has a saved game in the previous version of the game will have to start a new game. I apologize for this inconvenience. Wraithmind will stay in Early Access for a couple more weeks as I evaluate if any issues need to be fixed. Afterwards, the game will be leaving Early Access and will be released officially! I will be announcing the official release date soon. Thank you to everyone that has already played the game and has given me suggestions or informed me of issues! As you play the full version of the game, please let me know what you think or if you run into any issues.
Hello everyone! It's been almost 6 months since Wraithmind was released in Early Access. Since then, like many of you I have had to make adjustments due to the ongoing pandemic. However, this has not slowed down the development of the game. Chapters 2 and 3 are progressing well and I will be releasing an updated version of the game in the coming weeks. The original intention was to release chapter 2 first and then continue working on chapter 3. However, as I was working on chapter 2 I realized that it did not make sense to work on the chapters independently. Therefore, I have done a lot of progress on both chapters simultaneously. This means that the amount of time between the release of chapter 2 and 3 will be shorter than the amount of time it took between the first two chapters. Furthermore, as development was progressing I also did an overhaul of the progression system. In the final version of the game you will no longer increment stats of your characters. Instead, I have implemented a talent system which will allow you to change the behavior of each character's skills. This makes progression more seamless and makes your choices more meaningful. I will be posting another update in a few weeks as the next chapters become closer to completion.
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