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Logic World Wednesdays: The Colorful Edition

Welcome back to another Logic World Wednesday! Before we begin, wed like to share that this week Logic World surpassed 2,000 wishlists on Steam. Thanks everybody!

Colors! - Jimmy


This week Ive been working on a menu that lets you choose colors! It will be a sub-menu in many different higher-level menus. Currently you can use it to change the color of circuit boards, buttons, and switches. Check it out: https://www.youtube.com/watch?v=aYP0pURAjFs

Graphics Improvements - Jimmy


This week Ive been making improvements to Logic Worlds graphics. The game now not only looks better, but it runs faster as well. Lightweight Render Pipeline Logic World is a 3D game, but its 3D world is displayed on your 2D screen. A Render Pipeline is a library of code which takes that 3D data about the world and converts it to a 2D image to be displayed on your screen. Previously, Logic World was using Unitys built-in render pipeline, but this week Ive ported it to a new pipeline called the Lightweight Render Pipeline or LWRP. I did this for two reasons:
  • Performance. LWRP is built to be as fast as possible. Its missing some advanced features - such as realtime global illumination and detail maps - but Logic World is not a realistic looking game so we dont need realistic rendering.
  • Modernity. Unity is moving away from its old built-in render pipeline and will eventually deprecate it entirely. By using one of the modern render pipelines, we ensure that well always have access to the newest and fanciest rendering tech.
It was a lot of work to move everything over to the new system, but Im glad I did it. Ambient Lighting Ive added omnipresent soft lighting to the world, so you can see what youre doing even in shadow. In the future, the amount of ambient lighting will most likely be configurable. New Outline Tech In Logic World we use outlines to highlight objects in 3D. This is most often used to show which object youre looking at or which object you have selected. Our old outline system doesnt work with LWRP, so I took this opportunity to upgrade it.
Not only do the new outlines look better, but they can also be any color now. The previous system was limited to only three colors. Now that that restriction has been lifted, we have much more freedom, and can communicate the meaning of an outline with more flexibility. Video Ive made a short video that shows off our new rendering setup and what each layer of the rendering stack adds. https://www.youtube.com/watch?v=Z2qQ596gM7s

Web notifications - Felipe


Now theres a bell in the top right side of the navbar in logicworld.net. It will light up whenever you get a notification! Youll also be able to see the details of each notification if you click on it! This bell will only be visible when youre logged in. Currently you only get notifications when someone replies to your post or comment, but in the future youll get a notification when someone @mentions you in a comment or post, and youll be able to subscribe to a thread and get a notification when a new comment is posted!

Better notification settings - Felipe


Previously, youd get an email whenever someone replied to your post or comment. This is great except for the fact that you cant choose whether or not to receive them, thats why now theres another column in the Account Settings page that allows you to enable and disable web and email notifications for each type of notification (currently only replies).

Big Component Rotation - Jimmy


Ive made rotating big components more fluid and intuitive. Previously they would always be rotated around their corners, but now they are rotated around whichever point youre looking at. This is kind of hard to describe with words, so heres a video: https://www.youtube.com/watch?v=D1MocWQzV4s

Friends List- Felipe


Ive finally added a friends list to the game, which will show you the name of every one of your friends, as well as their profile picture and their current status! Heres what it looks like currently:
Keep in mind this is really WIP as of now (as can be seen by the white profile picture). This menu will be used for various things related to multiplayer games, like inviting people to your singleplayer game and playing challenge packs with friends. --------------------------------------------- If youd like to receive an email each time we post one of these blogs, you can sign up for our newsletter. Be sure also to join the official Discord and follow @LogicWorldGame on twitter. See you next Wednesday! View this post on logicworld.net. https://store.steampowered.com/app/1054340/Logic_World/


[ 2019-06-06 03:07:32 CET ] [ Original post ]

Logic World
Mouse Hat Games Developer
Mouse Hat Games Publisher
2021-10-22 Release
Game News Posts: 106
🎹🖱️Keyboard + Mouse
Very Positive (271 reviews)
Public Linux Depots:
  • Logic World - Linux [1.75 G]
Build. Program. Simulate. Logic World teaches you how circuits do math.

Key Features


  • Digital Logic - Build circuits that work the same way real world computer chips do.
  • Challenges - Solve puzzles from simple logic gates to complex machines like calculators and data storage.
  • Multiplayer - Logic World is built from the ground up for collaborative multiplayer. Take on Challenges with your friends or build together freely in Sandbox mode.
  • Performance - Build massive circuits and simulate them at thousands of updates per second - all without lag.
  • Modding - Logic World features powerful modding tools - the same tools the developers are using to make the game.
  • Online Hub - Players can upload their builds, mods, and custom challenges and share them with other players.


MINIMAL SETUP
  • OS: Ubuntu 14.04
  • Processor: 2.4GHz Quad CoreMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Intel HD Graphics 4000 or AMD Radeon R5 series
  • Storage: 2 GB available spaceAdditional Notes: system requirements might be adjusted before release
GAMEBILLET

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2.53$ (58%)
GAMERSGATE

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1.76$ (91%)
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3.83$ (74%)
1.3$ (90%)
13.04$ (57%)
0.45$ (85%)
6.0$ (90%)
6.0$ (80%)
1.05$ (85%)
7.83$ (74%)
16.0$ (60%)
14.99$ (50%)
4.5$ (77%)
1.5$ (85%)
4.95$ (67%)
0.58$ (92%)
9.0$ (64%)
0.85$ (91%)
3.75$ (75%)
2.0$ (90%)
10.19$ (32%)

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