On Monday of this week, we started beta testing! A few select individuals have gotten advance access to Logic World. These folks are helping us perfect the game by finding bugs and giving feedback on features. Theyll also be building contraptions to help us with marketing the game. Beta testers have no restrictions on sharing their experiences, so from this week forward youll have a lot more Logic World content to look forward to! Check out the first CPU in Logic World, built by @Mr_IO: [previewyoutube=ZYqOWHymmT0;full][/previewyoutube] And check out this awesome synchronous program counter from @TheWildJarvi: [previewyoutube=_XH41SKf2sU;full][/previewyoutube] Beta testers are often sharing screenshots and videos on the Logic World Discord, so make sure youre hanging out there if youre not already. Furthermore, well soon be setting up Steam Broadcasting for Logic World, so keep an eye out for that. Edit: Steam Broadcasting is live! Go to the Logic World Steam Page, where our beta testers are streaming their gameplay :) Without further ado, lets get into this weeks Wednesday!
When Time Waits - Markku
Hello everyone, and happy Logic World Wednesday! I'm happy to share one of my pieces called When Time Waits with you today. It's about the ephemeral moments in our lives when time seems to stand still. I hope you enjoy this piece and look forward to hearing what you think. [previewyoutube=EXL-Bj20HB4;full][/previewyoutube]
More Displays - Jimmy
For a while, weve had Panel Displays with up to 8 pegs, but our Standing Displays only went up to 4 pegs. This week I fixed that discrepancy, and added Standing Displays with 6 and 8 pegs.
Dedicated server on Steam - Felipe
Right after we got the Logic World game uploaded to Steam, I started working on also uploading the dedicated server. This will allow you to run a dedicated server on any platform directly from Steam, or also with the SteamCMD utility.
Movement Settings - Jimmy
I added some settings that let you customize how your player moves! [previewyoutube=taJnlpA55qs;full][/previewyoutube]
Literally Hundreds of Bugs - Jimmy
In preparation for beta testing, I spent most of this week fixing bugs -- literally hundreds of them. For a while Ive had a bad habit of ignoring bugs and thinking oh, Ill get to that later. But this week I really sat down to grind out fixes; I wanted our beta testers to have the best possible experience when they played the game for the first time. Of course, when they did play the game, they immediately found hundreds more bugs. So it was back to grinding. Slowly but surely, Logic World is becoming a stable and bug-free product. With the help of our testers, I am confident that Logic World v1.0 will not be a terrible buggy mess :)
Mac OS Finished - Jimmy
Last week, I showed that Id gotten Logic World working on Mac OS. I showed a screenshot of the main menu, but there were still many issues with the game. You couldnt actually play the game; mouse input was frozen and no 3D geometry was rendered, among other issues. This week, Ive fixed them all up, and there are (probably) no longer any Mac-only bugs! Just bugs that exist on Mac and also everywhere else.
Biiiiig shoutout to my friend Keaghan, who happily lent me his macbook for a week longer than he thought he was going to :)
Unity 2019.3 - Jimmy and Felipe
This week we upgraded Logic World from Unity 2019.2 to 2019.3. We did so initially in an attempt to fix a major bug (it didnt work and we fixed it a different way), but its good anyways to be on the latest version. Performance in 2019.3 has been noticeably increased, both in the editor and in compiled games. Logic World itself is faster now, but its also faster for us to work on. There are a few more features of 2019.3 that we want to take advantage of in Logic World. You should be seeing those next week :) --------------------------------------------- We'll keep releasing these weekly updates right up until the game comes out. To make sure you don't miss them, you can sign up for our newsletter or join the official Discord, and of course you can wishlist and follow the game right here on Steam. See you next Wednesday! View this post on logicworld.net. More Logic World Wednesdays https://store.steampowered.com/app/1054340/Logic_World/
Logic World
Mouse Hat Games
Mouse Hat Games
2021-10-22
Simulation Singleplayer Multiplayer Coop
Game News Posts 106
🎹🖱️Keyboard + Mouse
Very Positive
(269 reviews)
https://logicworld.net/
https://store.steampowered.com/app/1054340 
Logic World - Linux [1.75 G]
Key Features
- Digital Logic - Build circuits that work the same way real world computer chips do.
- Challenges - Solve puzzles from simple logic gates to complex machines like calculators and data storage.
- Multiplayer - Logic World is built from the ground up for collaborative multiplayer. Take on Challenges with your friends or build together freely in Sandbox mode.
- Performance - Build massive circuits and simulate them at thousands of updates per second - all without lag.
- Modding - Logic World features powerful modding tools - the same tools the developers are using to make the game.
- Online Hub - Players can upload their builds, mods, and custom challenges and share them with other players.
- OS: Ubuntu 14.04
- Processor: 2.4GHz Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel HD Graphics 4000 or AMD Radeon R5 series
- Storage: 2 GB available spaceAdditional Notes: system requirements might be adjusted before release
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