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Logic World Wednesdays: The Instrumental Edition
My main project this week has been an overhaul of the code and assets we use to generate music sounds in Logic World. [previewyoutube=TCDRAnZxDuw;full][/previewyoutube] This was exactly what I needed after a month of working almost exclusively on boring stuff. I've had a really fun week, learning about audio synthesis and trying out different instrument sounds. I feel more motivated than ever to work on Logic World and to get it out into your hands. Audio synthesis is a very complex subject, and I had a lot of help working on it this week. A huge thank you to Drogomir Smolken and the awesome SFZ community for maintaining a fantastic open standard and for being super friendly and helpful to noobs like myself. Thank you also to Sam Gossner from Versilian Studios for recording high quality instrument samples and generously releasing them for free. Finally, thanks to my dad, who helped me with some of the more difficult math :)
Weve had UI for ages for switching your settings profile. This week, I finally made that UI functional.
Each settings profile is an independent list of settings. When you edit your settings on profile 2, your settings on profile 1 are unaffected.
This week Ive kept working on some unexciting things, namely optimizing SECCS (it can now serialize and deserialize around 10-20 times faster) and dealing with the cloud builds situation. For the last week or so the cloud builds have been failing due to Unity not correctly activating its license. Weve contacted Unity support and hopefully well have a solution for it soon.
Bobby, Logic Worlds beloved protagonist and mascot, will turn one year old on April 10th. The lovely and talented @Red_3D is working on a celebratory short film to mark the occasion, and it is looking very very awesome.
Red is posting daily updates on the project to their blog, which you should definitely go read right now!! --------------------------------------------- We'll keep releasing these weekly updates right up until the game comes out. To make sure you don't miss them, you can sign up for our newsletter or join the official Discord, and of course you can wishlist and follow the game right here on Steam. See you next Wednesday! View this post on logicworld.net. More Logic World Wednesdays https://store.steampowered.com/app/1054340/Logic_World/
[ 2020-03-26 18:06:05 CET ] [ Original post ]
Instrument Sounds - Jimmy
My main project this week has been an overhaul of the code and assets we use to generate music sounds in Logic World. [previewyoutube=TCDRAnZxDuw;full][/previewyoutube] This was exactly what I needed after a month of working almost exclusively on boring stuff. I've had a really fun week, learning about audio synthesis and trying out different instrument sounds. I feel more motivated than ever to work on Logic World and to get it out into your hands. Audio synthesis is a very complex subject, and I had a lot of help working on it this week. A huge thank you to Drogomir Smolken and the awesome SFZ community for maintaining a fantastic open standard and for being super friendly and helpful to noobs like myself. Thank you also to Sam Gossner from Versilian Studios for recording high quality instrument samples and generously releasing them for free. Finally, thanks to my dad, who helped me with some of the more difficult math :)
Settings Profiles - Jimmy
Weve had UI for ages for switching your settings profile. This week, I finally made that UI functional.
Each settings profile is an independent list of settings. When you edit your settings on profile 2, your settings on profile 1 are unaffected.
Unexciting Things - Felipe
This week Ive kept working on some unexciting things, namely optimizing SECCS (it can now serialize and deserialize around 10-20 times faster) and dealing with the cloud builds situation. For the last week or so the cloud builds have been failing due to Unity not correctly activating its license. Weve contacted Unity support and hopefully well have a solution for it soon.
Bobbys Birthday
Bobby, Logic Worlds beloved protagonist and mascot, will turn one year old on April 10th. The lovely and talented @Red_3D is working on a celebratory short film to mark the occasion, and it is looking very very awesome.
Red is posting daily updates on the project to their blog, which you should definitely go read right now!! --------------------------------------------- We'll keep releasing these weekly updates right up until the game comes out. To make sure you don't miss them, you can sign up for our newsletter or join the official Discord, and of course you can wishlist and follow the game right here on Steam. See you next Wednesday! View this post on logicworld.net. More Logic World Wednesdays https://store.steampowered.com/app/1054340/Logic_World/
[ 2020-03-26 18:06:05 CET ] [ Original post ]
Logic World
Mouse Hat Games
Developer
Mouse Hat Games
Publisher
2021-10-22
Release
Game News Posts:
106
🎹🖱️Keyboard + Mouse
Very Positive
(271 reviews)
Public Linux Depots:
- Logic World - Linux [1.75 G]
Build. Program. Simulate. Logic World teaches you how circuits do math.
Key Features
- Digital Logic - Build circuits that work the same way real world computer chips do.
- Challenges - Solve puzzles from simple logic gates to complex machines like calculators and data storage.
- Multiplayer - Logic World is built from the ground up for collaborative multiplayer. Take on Challenges with your friends or build together freely in Sandbox mode.
- Performance - Build massive circuits and simulate them at thousands of updates per second - all without lag.
- Modding - Logic World features powerful modding tools - the same tools the developers are using to make the game.
- Online Hub - Players can upload their builds, mods, and custom challenges and share them with other players.
MINIMAL SETUP
- OS: Ubuntu 14.04
- Processor: 2.4GHz Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel HD Graphics 4000 or AMD Radeon R5 series
- Storage: 2 GB available spaceAdditional Notes: system requirements might be adjusted before release
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