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Logic World Wednesdays: The Short Edition

Hello, its me, Jimmy! I forgot to get Felipes section before he went to bed, and it took me the entire #$@& day to make a script for mass-exporting flag SVGs to PNG which left me no time to finish the two other features I wanted to talk about in this blog post. Well be back with a full-sized post next Wednesday, but today we have just the one lil section on Flag improvements. Hope you enjoy!

Flag Fun - Jimmy


This week I polished up Flags and gave them a use beyond decoration: they can now be used as teleport waypoints! [previewyoutube=MYsz6TmUngI;full][/previewyoutube] I was quite surprised by the journey that Flag development took me on. Flags touch on many different areas of the codebase: this includes various UI stuff, component resizing, component initialization (for the random flags on placement), player teleportation, the ExtraData system (described here, used for storing the order of Flags in the teleport list), the code for indexing and searching for items in a menu, and more. When I visited each of these areas, I stopped to make enhancements and fixes and clean up the code. In particular, Flags forced me to have a really close look at the way Logic World loads textures from disk into GPU. Now that there are hundreds of flag textures, I can't get away with the original shoddy code; it's just too slow. So this week I spent a lot of time learning about textures, and at the end of it all I've improved texture RAM usage by about 70%, texture VRAM usage by about 90%, and the time to load textures by about 50%. I think I can get the texture load time down another 75% or so by storing the textures in .dds format, which minimizes the work the GPU has to do when converting the data into a format it can use. I expected Flags to be a quick side-thing, but they ended up being one of my main projects this week. And I'm glad they did -- as a result, the entire codebase is more robust and solid.

Bugs Fixed This Week


  • Fixed the back side of Flags rendering without lighting
  • Fixed OrganizedList search results not updating when an item was added/deleted/edited
  • Fixed custom search tags not working due to outdated localization keys
  • Fixed NullReferenceException and glitchy behavior when trying to resize after reloading a save
  • Fixed timing issues with setting player rotation during teleport
--------------------------------------------- We'll keep releasing these weekly updates right up until the game comes out. To make sure you don't miss them, you can sign up for our newsletter or join the official Discord, and of course you can wishlist and follow the game right here on Steam. More Logic World Wednesdays https://store.steampowered.com/app/1054340/Logic_World/


[ 2020-09-17 06:00:21 CET ] [ Original post ]

Logic World
Mouse Hat Games Developer
Mouse Hat Games Publisher
2021-10-22 Release
Game News Posts: 106
🎹🖱️Keyboard + Mouse
Very Positive (271 reviews)
Public Linux Depots:
  • Logic World - Linux [1.75 G]
Build. Program. Simulate. Logic World teaches you how circuits do math.

Key Features


  • Digital Logic - Build circuits that work the same way real world computer chips do.
  • Challenges - Solve puzzles from simple logic gates to complex machines like calculators and data storage.
  • Multiplayer - Logic World is built from the ground up for collaborative multiplayer. Take on Challenges with your friends or build together freely in Sandbox mode.
  • Performance - Build massive circuits and simulate them at thousands of updates per second - all without lag.
  • Modding - Logic World features powerful modding tools - the same tools the developers are using to make the game.
  • Online Hub - Players can upload their builds, mods, and custom challenges and share them with other players.


MINIMAL SETUP
  • OS: Ubuntu 14.04
  • Processor: 2.4GHz Quad CoreMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Intel HD Graphics 4000 or AMD Radeon R5 series
  • Storage: 2 GB available spaceAdditional Notes: system requirements might be adjusted before release
GAMEBILLET

[ 6138 ]

17.59$ (12%)
8.47$ (15%)
11.99$ (20%)
21.22$ (15%)
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1.80$ (91%)
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13.79$ (8%)
1.00$ (90%)
10.79$ (10%)
16.99$ (15%)
20.00$ (50%)
5.22$ (79%)
6.39$ (68%)
28.69$ (18%)
12.09$ (45%)
4.95$ (67%)
17.59$ (12%)
GAMERSGATE

[ 3395 ]

1.94$ (84%)
11.99$ (40%)
12.6$ (64%)
3.75$ (75%)
2.52$ (82%)
3.75$ (62%)
11.43$ (43%)
0.45$ (85%)
2.25$ (85%)
3.19$ (79%)
0.45$ (85%)
9.99$ (50%)
1.62$ (91%)
4.95$ (67%)
13.5$ (77%)
0.64$ (87%)
13.99$ (30%)
0.45$ (85%)
18.89$ (37%)
14.99$ (25%)
3.0$ (70%)
0.9$ (85%)
3.48$ (83%)
8.0$ (80%)
2.5$ (90%)
5.31$ (79%)
1.69$ (79%)
13.59$ (32%)
14.99$ (50%)
0.83$ (92%)

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HUMBLE BUNDLES

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