https://store.steampowered.com/app/947080/The_Ghost_of_Joe_Papp_101_Ways_To_Kill_Writers_Block The sequel/rewrite to Ghost of Joe Papp is out now! This is perhaps our most meta-game yet.... as it's literally about writing a game/play. Co-written by K. Teagan Clark, this sequel/rewrite of The Ghost of Joe Papp, a 2017 release adapted from a college play, was both super fun to do and super frustrating. Hopefully, that frustration is fun to play through. I started this project to see if I still had a playwright in me, and to try to evolve the main story from where it was in 2017 while still keeping the core intact. The next game, and the first game of 2021, should be announced in early January, and is co-written by my sister. It is the Midsummer Night's Dream adaptation in our mad quest to adapt every single Shakespeare play to video game format.
[ 2020-12-06 15:59:17 CET ] [ Original post ]
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Once a paradise, the world of Arden has been transformed into a post-apocalyptic stick figure nightmare! Kingdoms that were peaceful are now at war with each other, country roads that used to be safe are now set upon by bandits! To make matters worse, people that were once themselves have woken up to a new transformed state: a human blacksmith may now be a dog, and roving groups of Faerie Dinosaurs stalk the land.
You have been called to gather a band of brave adventurers and.... well, figure this stuff out. Find out what's going on. Put a stop to it. Hopefully turn everything back 'round to normal. The usual brave adventurer stuff.
- 10 party members, each with their own skill
- Explore six regions of this newly screwed-up world
- Storyline adapted from six of Shakespeare's weirdest plays
- Combat system based on party builds
- OS: x86 or compatible processor
- Processor: Intel Celeron CPU 1000M 1.80GHz
- OS: x86 or compatible processor
- Processor: Intel Celeron CPU 1000M 1.80GHz
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