Due to increased stress due to family medical issues and my own medical issues, Dinosaur Cousin Squad has been delayed until sometime next year. We're fast tracking a game that we intended to work on for next Halloween in order to fill its place, as well as working on the DLC sequels that we were going to do for early next year.
DCS could potentially be done by the rest of the team, but because it is the first game of ours in a new genre and engine, plus since I originally started making it as a Christmas present for my younger cousins, I'm trying to be as hands-on as I possibly can be. That just is not possible given my current stress levels from real life currently coming at me from all sides.
I promised them this game two Christmas Day's ago. Ugh. Well, it's going to be great when it comes out. This also gives us the chance to give the game a decent lead-in with a Coming Soon page, rather than just putting one up a few weeks before launch during the busiest time of the year.
So there's the trick. The treats are coming soon.
Once a paradise, the world of Arden has been transformed into a post-apocalyptic stick figure nightmare! Kingdoms that were peaceful are now at war with each other, country roads that used to be safe are now set upon by bandits! To make matters worse, people that were once themselves have woken up to a new transformed state: a human blacksmith may now be a dog, and roving groups of Faerie Dinosaurs stalk the land.
You have been called to gather a band of brave adventurers and.... well, figure this stuff out. Find out what's going on. Put a stop to it. Hopefully turn everything back 'round to normal. The usual brave adventurer stuff.
10 party members, each with their own skill
Explore six regions of this newly screwed-up world
Storyline adapted from six of Shakespeare's weirdest plays