First things first, the team has grown somewhat. We have brought on:
- Adrian as a 3D artist.
- Josh as an art director and level designer.
- Hampus as a composer.
This has had some unusual side effects...
Adrian has taken up the daunting task of overhauling the art. Since we are already somewhat late into development, you'll likely see a slow transition from my simple art style to a much more cohesive one. I'm currently undecided, but its possible we'll have at least one beta(?) build with a mixed and/or incomplete art style.
Similarly, each level is undergoing an overhaul as well. Josh will be redoing/finishing the main chapters. We're also adding some optional challenges and mini-dungeons but its really too early to say how many of these there will actually be, and how extensive they will be.
A lot of these are challenges we thought it would be fun to add or areas that didn't quite make it into other levels.
Combat changes!
We've run into some unusual balance problems that kind of go into the core of our stat system. I'd love to go into a lot of depth over the flaws, but that might be too much for this particular article.
To summarize, the player was too fast, and once you hit certain combat levels, gained far too much of an advantage over most enemies. Unfortunately for the stats, this means a good deal will need to be reworked, but it will be all for the better in the long run.
Combat is still being tweaked but here is a small clip of it if you're interested:
[previewyoutube=9HDtDKofXw4;full][/previewyoutube]
Unfortunately we're going to push everything further back until some of these overhauls are in a better state. I personally have several things on my to-do list that I really want polished up and/or fixed before the project sees any public beta or early access status.
Zofia
74 Ninjas
74 Ninjas
TBA
Indie RPG Singleplayer Multiplayer Coop
Game News Posts 86
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(29 reviews)
https://store.steampowered.com/app/652770 
Zofia Linux Depot [1.42 G]
Choose a race to acquire unique abilities and drawbacks. Persistent stats and perks allow you to specialize and hone your play style. Unique gear allows you to stand out from the others, and magical items may have unique properties to give you an edge, at a cost...
Explore open areas, discover deep and dangerous dungeons, traverse hazardous environments, and fight against dangerous foes.
Features
- Grapple hooks, flying characters, and airships allow for vertical gameplay.
- Create a custom character.
- Upgrade and expand the Seeker's manor, giving you access to upgrades and vendors.
- Take on enemies with a wide variety of weapons, from simple daggers to advanced technology.
- Unique tools allow for players to specialize.
- Each area has unique advantages and problems for the players to deal with.
- OS: Ubuntu 18.04+ or similar
- Processor: Intel or AMD quad core. 2.8 GHz or fasterMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Dedicated graphics card with at least 1 GB VRAM
- Storage: 5 GB available space
[ 5951 ]
[ 3154 ]