Discovered a few critical bugs that needed addressing, but also some additions to make way for some future changes: Additions: - Labyrinthian Caves Versus map - Bunker Versus map - Lives remaining indicator on HUD - Added unique Rapier animations - Added an 'airship shop' that's available in many levels - Added elemental damage effects on player when hit -> Cold Damage now slows max player move speed for a few seconds -> Poison Damage now does a decreasing amount of damage every ~5 seconds -> Magic/Blight Damage temporarily increases all damage taken for a few seconds -> Fire damage does nothing unique but extra damage and a burn effect - Added blood spatter on ground/character if hit for high damage - Added slight camera shake if the player melees a solid object (like a stone wall) - Weapons now recoil if they hit a solid enemy/player (Purely visual, this does not impact attack speed) - Weapons now leave hit marks on objects - Added 'leads' to dialogue options (incomplete) - Added stairs to the HUB as some players did not realize Mercie was in the tower - Added two NPCs to the HUB - Added level pictures/description to the level select map Changes/Fixes: - NPCs no longer send you to quests directly (This proved to be confusing) - Frozen Fort and Prologue are auto-unlocked - The prologue is replayable - Fixed a pathing issue in Frozen Fort where many enemies would not chase the player - Fixed a level issue in Frozen Fort where one pathway would seemingly lead to a dead-end - The robes are no longer free - Clarified on Escape Menu that saved progress is lost when leaving to Hub or Main Menu - Most two-handed swords now use wide sweeps while most one handed swords use vertical strikes - Fixed character's leg stance when idle and armed with a weapon - Removed Seeker Spaces for now to make level respawning consistent - Removed the pilotable airship in Cliffside to make level respawning consistent - Removed inactive golems in Frozen Fort - Kick damage is no longer unblockable - Fixed an issue where the player would be staggered from many attacks unless close to death - Players are knocked out of the grapplehook if hit in mid-air - Fixed several objects that had some UV/Shading issues - Fixed some text on the gravestones in the HUB temple - Fixed some transition issues that would take an unusually long time, such as finishing a character in the editor or selecting a level from the map - The holograms no longer look like the tutorial dummies - Fixed an issue with the teleporter where, in certain circumstances, you would come out very disoriented - Reduced area for when enemy groups are spawned, as they could spawn behind the player and out of sight - Made changes to the labyrinthian caves as two particular jumps were very difficult - Some other minor level fixes and some level layout fixes - The 'spectre' enemies (glowing purple ghosts) will no longer insta-kill players, but will do 9 blight damage every 0.25 seconds they are in contact with the player
Zofia
74 Ninjas
74 Ninjas
TBA
Indie RPG Singleplayer Multiplayer Coop
Game News Posts 86
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(29 reviews)
https://store.steampowered.com/app/652770 
Zofia Linux Depot [1.42 G]
Choose a race to acquire unique abilities and drawbacks. Persistent stats and perks allow you to specialize and hone your play style. Unique gear allows you to stand out from the others, and magical items may have unique properties to give you an edge, at a cost...
Explore open areas, discover deep and dangerous dungeons, traverse hazardous environments, and fight against dangerous foes.
Features
- Grapple hooks, flying characters, and airships allow for vertical gameplay.
- Create a custom character.
- Upgrade and expand the Seeker's manor, giving you access to upgrades and vendors.
- Take on enemies with a wide variety of weapons, from simple daggers to advanced technology.
- Unique tools allow for players to specialize.
- Each area has unique advantages and problems for the players to deal with.
- OS: Ubuntu 18.04+ or similar
- Processor: Intel or AMD quad core. 2.8 GHz or fasterMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Dedicated graphics card with at least 1 GB VRAM
- Storage: 5 GB available space
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