This is mostly some minor fixes and changes, with a few additions: Changes/Additions: - Added 'skills' in addition to attributes (Incomplete) [Noted, the max attribute level is now 10, down from 100. You no longer directly level attributes, only skills.] - Moved difficulty setting 'gravestones' to in front of the abandoned shop - The HUB now auto-saves after 10 seconds - Enemies now have correct fall damage if kicked off of ledges (Except ghosts, who are floating) - Added physics objects into many levels - Added 'boss' variants of enemies near the end of each level - Improved airship handling - Airship can now be destroyed, resulting in an immediate level loss (But it cannot be hurt by the player) - Airship guns can technically be used (incomplete) - Added a challenge map, Mek's grapplehook challenge 1, to the temple within the HUB - Added a new element, 'explosive'. Not used as a magic element. - Made dialogue background darker - Added a new enemy variant, 'ghost knight' - Removed zooming from bows - Made 'labyrinth caves versus' map significantly smaller - Removed legacy destruction physics (Which were rarely used) - You should now lose oxygen underwater and can drown - Added more character backgrounds - Added a short sword to the shop - Added sandals to the clothing shop - Added 'Early Access' and the game version to the main menu and load screens - SSAO should now look more consistent across levels - The wood splinters magic now has line trails so they're much easier to see - Using magic on an existing magic spell will now destroy it Fixes: - Aves no longer lose extra stamina when clambering and attempting to fly - Aves no longer lose extra stamina when swimming and attempting to fly - Fixed several meshes that were not LODing correctly - Updated Legion Rifleman to be much more accurate and better animated - Updated Legion Bowman to be more accurate and better animated - Updated Legion arrows to look more like normal arrows - Fixed the grapplehook's metal end as it was untextured before - Optimized prologue lighting - Armor is now rounded correctly when calculating armor level - Fixed Lev's dialogue - Fixed the 'escape menu' in splitscreen - Fixed an FOV issue in splitscreen (probably) - Fixed an issue where some weapons would never drop - Fixed an issue where a certain pair of pants could be sold infinitely - Removed rotation/scale issues when going through a teleporter - Fixed an issue where you may start with 0XP - Fixed an issue where you could not grapplehook out of water - Fixed a performance issue with water volumes - Reduced player's overall memory usage - Fixed an UI issue on load slots - Fixed several small background issues for a negligible performance increase
Zofia
74 Ninjas
74 Ninjas
TBA
Indie RPG Singleplayer Multiplayer Coop
Game News Posts 86
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(29 reviews)
https://store.steampowered.com/app/652770 
Zofia Linux Depot [1.42 G]
Choose a race to acquire unique abilities and drawbacks. Persistent stats and perks allow you to specialize and hone your play style. Unique gear allows you to stand out from the others, and magical items may have unique properties to give you an edge, at a cost...
Explore open areas, discover deep and dangerous dungeons, traverse hazardous environments, and fight against dangerous foes.
Features
- Grapple hooks, flying characters, and airships allow for vertical gameplay.
- Create a custom character.
- Upgrade and expand the Seeker's manor, giving you access to upgrades and vendors.
- Take on enemies with a wide variety of weapons, from simple daggers to advanced technology.
- Unique tools allow for players to specialize.
- Each area has unique advantages and problems for the players to deal with.
- OS: Ubuntu 18.04+ or similar
- Processor: Intel or AMD quad core. 2.8 GHz or fasterMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Dedicated graphics card with at least 1 GB VRAM
- Storage: 5 GB available space
[ 5951 ]
[ 3154 ]