New testing map! And some fixes of course: Additions: - New Map (Oceanside) that happens after Cliffside - It's still incomplete as we're doing multiplayer testing with the airship (among other things) - New sounds - Parrying is now possible again and grants shield on a successfully parry. Most melee enemies will stagger when parried, opening them up for extra damage - Added several extra items (Hunter Aloe Potion, Witches Fern Potion, Greater Health Potion, Spiced Tea, Scrolls, Wire, Orpal Crystal, and several more) - Added purchasable Hunter Aloe Potion to Morrison's shop - Added a grapplehook aim helper into the options (Still a bit finicky, working on it) - Main Menu has been updated, you can now switch back to the profile select, and the options menu is a little better - Main Menu options has been updated to include more graphical options, such as V-Sync, HDR, Frame Rate limits, etc (There is more to be done here) Changes/Fixes: - Chests/Baskets loot tables have been completely redone, and added a rarity system so different chests will yield different loot tiers - Hunter Aloe now stops poison as it was supposed to - Poison now stops after you die - Moved the 'continue' button for dialogue to where the other dialogue answers are - Fixed candle flame sound - Significantly reduced direct damage from the Stone/Ice pillar magic attack (It's high damage and knock effect often triggered fall damage if the enemy is knocked high enough, leading to way more damage output than intended) - Fixed the floating gravestones in Frozen Fort - Fixed the roof lighting in [Secret area] of Frozen Fort - Added a small new area in Cliffside (that will get more attention later) - Added some various details to the Frozen Fort - Lowered Sentry HP - Disabled magic on magic launching temporarily until a weird bug can be fixed with it (Using magic on a magic cast will now just destroy it) - Ghost Knights now die properly - Changed ghost death animation - Added more details to Johnson ghosting the player - Fixed lights on Unified Magic Switches - Ghost Knight will now use magic sword projectiles if in range - Made magic platforms more distinguished - Fixed an issue with the airship falling out of the sky when game was running in background - You can no longer kill enemy airships by hitting them with your airship's propeller blades - Fixed most magic projectiles as they were using a less-than-ideal collision setting, causing them to sometimes invalid targets - Fixed some meshes that had bad collision or a bad UV map - Fixed a minor water issue
Zofia
74 Ninjas
74 Ninjas
TBA
Indie RPG Singleplayer Multiplayer Coop
Game News Posts 86
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(29 reviews)
https://store.steampowered.com/app/652770 
Zofia Linux Depot [1.42 G]
Choose a race to acquire unique abilities and drawbacks. Persistent stats and perks allow you to specialize and hone your play style. Unique gear allows you to stand out from the others, and magical items may have unique properties to give you an edge, at a cost...
Explore open areas, discover deep and dangerous dungeons, traverse hazardous environments, and fight against dangerous foes.
Features
- Grapple hooks, flying characters, and airships allow for vertical gameplay.
- Create a custom character.
- Upgrade and expand the Seeker's manor, giving you access to upgrades and vendors.
- Take on enemies with a wide variety of weapons, from simple daggers to advanced technology.
- Unique tools allow for players to specialize.
- Each area has unique advantages and problems for the players to deal with.
- OS: Ubuntu 18.04+ or similar
- Processor: Intel or AMD quad core. 2.8 GHz or fasterMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Dedicated graphics card with at least 1 GB VRAM
- Storage: 5 GB available space
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