Hotfix #3 for Jan 29th patch
There are more adjustments to make on this, but for right now it should work well. Other fixes and changes: - The airship now has an on-board compass rather than a definitive distance marker. This is to clear up screen UI. - Asking Luna for directions will now show an arrow, rather than a definitive distance marker. This is for both cleaning up UI elements and making Luna a bit less 'gameified'. - Changed the 'sword' icon over player heads to a smaller 'V' icon - Added a checkpoint in the tower within the border crossing level - Map Select now can be closed out easily with escape/back button - Editor menu can now be closed out with escape/back button - Fixed an issue in Frozen Fort where there was a weird hole in the ground - Fixed clipping geometry in Labyrinthian Caves - You can now zoom with medallions again - You can no longer cancel traveling in Oceanside which would cause you to be unable to beat the level - Reduced the wood break hit volume - Fixed a magic issue on bunker metal panels - Increased wood man's damage - Removed health bar from Specters entirely - [Splitscreen] Player overhead names will now show your character name and not your Steam name - [Splitscreen] Fixed lighting issues that only occurred for Player 2 in several levels - [Splitscreen] Fixed a save corruption issue - [Splitscreen] You can no longer overhear local player's conversations in splitscreen - [Splitscreen] Elemental UI effects now play on the correct player's screen - [Splitscreen] Fade to black door transitions now play on the correct player's screen
[ 2024-02-11 14:25:08 CET ] [ Original post ]
This is largely a splitscreen focused patch but it includes some other elements as well.
We've had this overhead health bar for quite awhile but we've been running into issues with it.
- Its too similar to the player's HUD
- Its typically too high (Right above most enemies) for most Otter players
- Certain events could cause damage to distant/unseen targets, causing a bunch of confusing pop up health bars
- Multiple enemy health bars could have a lot of overlap which just looked messy
- This method has rendering issues in splitscreen
There are more adjustments to make on this, but for right now it should work well. Other fixes and changes: - The airship now has an on-board compass rather than a definitive distance marker. This is to clear up screen UI. - Asking Luna for directions will now show an arrow, rather than a definitive distance marker. This is for both cleaning up UI elements and making Luna a bit less 'gameified'. - Changed the 'sword' icon over player heads to a smaller 'V' icon - Added a checkpoint in the tower within the border crossing level - Map Select now can be closed out easily with escape/back button - Editor menu can now be closed out with escape/back button - Fixed an issue in Frozen Fort where there was a weird hole in the ground - Fixed clipping geometry in Labyrinthian Caves - You can now zoom with medallions again - You can no longer cancel traveling in Oceanside which would cause you to be unable to beat the level - Reduced the wood break hit volume - Fixed a magic issue on bunker metal panels - Increased wood man's damage - Removed health bar from Specters entirely - [Splitscreen] Player overhead names will now show your character name and not your Steam name - [Splitscreen] Fixed lighting issues that only occurred for Player 2 in several levels - [Splitscreen] Fixed a save corruption issue - [Splitscreen] You can no longer overhear local player's conversations in splitscreen - [Splitscreen] Elemental UI effects now play on the correct player's screen - [Splitscreen] Fade to black door transitions now play on the correct player's screen
Zofia
74 Ninjas
74 Ninjas
TBA
Indie RPG Singleplayer Multiplayer Coop
Game News Posts 86
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(29 reviews)
https://store.steampowered.com/app/652770 
Zofia Linux Depot [1.42 G]
Zofia is a first person online or split screen cooperative RPG. Branded as a heretic and an outcast, you manage to escape the northern empire and take up work as a Seeker.
Choose a race to acquire unique abilities and drawbacks. Persistent stats and perks allow you to specialize and hone your play style. Unique gear allows you to stand out from the others, and magical items may have unique properties to give you an edge, at a cost...
Explore open areas, discover deep and dangerous dungeons, traverse hazardous environments, and fight against dangerous foes.
Choose a race to acquire unique abilities and drawbacks. Persistent stats and perks allow you to specialize and hone your play style. Unique gear allows you to stand out from the others, and magical items may have unique properties to give you an edge, at a cost...
Explore open areas, discover deep and dangerous dungeons, traverse hazardous environments, and fight against dangerous foes.
Features
- Grapple hooks, flying characters, and airships allow for vertical gameplay.
- Create a custom character.
- Upgrade and expand the Seeker's manor, giving you access to upgrades and vendors.
- Take on enemies with a wide variety of weapons, from simple daggers to advanced technology.
- Unique tools allow for players to specialize.
- Each area has unique advantages and problems for the players to deal with.
MINIMAL SETUP
- OS: Ubuntu 18.04+ or similar
- Processor: Intel or AMD quad core. 2.8 GHz or fasterMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Dedicated graphics card with at least 1 GB VRAM
- Storage: 5 GB available space
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