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Hello everyone, As we said in our last post, we originally wanted to put out An Adventurer's Tale on April 15th, and we were progressing well toward that goal. However, a very unexpected adversity has come up in one of the developer's families, which has interrupted our development schedule with the additional content we wanted to implement in the game. This adversity has essentially come out of nowhere, and for the time being has essentially disrupted the life of the developer involved. While the developer himself is fine, the situation requires some attention and figuring out on their end. He is not taking a break from development or putting the project on hiatus, but the amount of time he can put into the project is going to be severely limited for at least the next week or so. While we could attempt to go for an Early Access release with what we have now, we don't think Early Access is the best way to take the game, especially because of the short time-span in which it would be in Early Access. Given the length of a typical Steam review compounding this issue with our Developer's family, we're going to have to delay the release a bit. That said, we promise we will have the game out in April still, assuming the build check on Steam's end goes alright. We're sorry again that something like this has come up; we know these continual delays are not up to par with our studio's work ethic and typical behavior, but we thank everyone for understanding and hope you all will stick with us for the upcoming release of the project. If you need to contact us or have any questions, Our Twitter is: https://twitter.com/TopHatStudiosEN and our Discord is: https://discord.gg/yy7javF
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