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Name

 An Adventurer's Tale 

 

Developer

 Epic Works 

 

Publisher

 Top Hat Studios Inc 

 

Tags

 Indie 

 

RPG 

 

Singleplayer 

Release

 2019-05-23 

 

Steam

 € £ $ / % 

 

News

 15 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Mostly Negative 

Steam store

 https://store.steampowered.com/app/942580 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 



LINUX STREAMERS (0)




Game's Finally Done!; Good/Bad News + Release Info (On Off Site)

Hey guys,

Finally, finally the saga that has been the tumultuous (to say the least) development of the project is about done. With this, however, comes good and bad news.

A lot of people were wondering why the game hasn't been approved yet - this is partially our fault, so we'll explain. So bad news first, then good news.

Basically, first off as a precursor, you'll notice the screenshots we've uploaded to the store page are almost entirely new. You might be wondering why.



The above is an excerpt from the last Steam review we did. Basically, there was an oversight on our part and that was, from what we can assume, leaving screenshots up from pre-alpha builds of the game with nuances from the final build (i.e. there was a different font, and certain events were worded slightly different). We've replaced the screenshots, and along with this new submission to Steam, we've also included details on how to jump to each scene within each screenshot. We were confused about why builds were rejected so we submitted again, and this time it was made more clear to us in the above except.

Secondly, we were confused about being rejected for our trailer - since it was approved to begin with with the original store page. That said, we realized part of the trailer was not in the build we were submitting to steam, so we've cut that part out as well. Valve has requested we add some gameplay to our trailer (either in our current one or in a new one) so we're working on that, and will have it done and uploaded by tomorrow.

Other than that, we're happy to say the game is done. For real this time - it's completely done. Finally. This'll be our last submission - hopefully (knock on wood).

This is where we want to ask a question - we can currently upload the game on Itch now, but we want to know if there's enough interest in uploading the game off-site prior to a Steam release. We can guarantee Steam keys, but since Valve has to approve keys and the game needs to be approved by them first, we basically would need to wait for approval anyway. If you just want to play though then that's fine, but we figured we'd do a poll.

That all said, we're really hoping Valve is speedy with the review this time. We would love nothing more than to release this week. We're going to be launching with a 15% off discount. As far as other platforms (i.e. Nutaku), we're sending the builds off for review by them today as well, so we would probably expect them to get done with review this week too. If you guys have any questions, feel free to ask. Thank you all so much for staying with us through the admitted disaster of development. We're incredibly proud of the final product. Onward to release!


[ 2019-05-19 06:27:40 CET ] [ Original post ]