Hello everyone,
Two updates today.
First off (and most importantly), we're not fully sure what happened but Steam seems to have had an issue for some people which has caused files to incorrectly download; this has resulted in save file corruption for certain people, as its been reported to us. If this happens to you, go to the game in your games library, right click, click properties -> local files -> verify integrity of game cache. We're not sure if this'll fix things for everyone, but for some people it seems to have. If this does not fix it, you may need to start a new game.
Secondly, we wanted to announce that we will be releasing an update soon which fixes a number of things and balances the game better, based off of feedback from players. This will be entirely free.
We realize many people - ourselves included - are not happy with the state the game launched in. We agree with the assessment, and we genuinely apologize for the problems; this will not happen again on our end. We should have delayed again, but instead made a brash decision to release early instead of better QAing the product, which we assumed to be fine after only two QA cycles. We admit this was a bad mistake on our part, and we are dedicated to fixing this and making the game the best possible form it can be. As such, we want to make things right.
As you can see above, this will include adding a time bar and removing the "Check Time" button. We've also added a "quick map" for navigating quicker. This is just one of many changes. Here is a list of things we're working on improving in the coming update:
- -better balancing overall
- -reworking to the healing mechanic
- -added optional tutorial/explanation
- -better quest tracking
- -party/player HP in the stats screen
- -leaving an area brings you to the worldmap instead of tavern
- -better confirmation/options for banking
- -bulk delete items
- -some form of selling system
- better navigation in areas, like shortcuts or paths
- -tracking for where to find skills similar to quest tracking
- -ability to use keyboard for battles (i.e. key 1 -> enemy 1)
- -changes/overhaul to the nega-monster mechanic
- -more options in the options menu, namely ability to disable all battle animations rather than just the VFX
- -various UI improvements (notifications staying longer on screen, battle messages showing in a list rather than fading in and out rapidly)
In the meantime, if you have suggestions or ideas, be sure to post them here:
https://steamcommunity.com/app/942580/discussions/0/1653297026037030165/
We have a patch notes/changelog here:
https://steamcommunity.com/app/942580/discussions/0/1653297026033061568/
We also have a discord which you can join for suggestions, bug reports, and general discussions.
Discord: https://discord.gg/yy7javF
|