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Oirbo Uncovered
Oirbo is an action-adventure platformer with Metroidvania elements, where you control a tiny robot called Oirbo to uncover its mysterious origin. The game takes place on a huge interstellar spaceship, divided into interconnected open areas, filled with hostile robots, skills to unlock, puzzles to solve and items to collect. Oirbo will be a textless game, all the story elements, menus, and in the future, all the game descriptions will be written using the game's own pictogram based visual language combining the platforming challenges with the mystery of a new language to learn and explore.
The team is composed of the usual trio in game development, a programmer (Diogo Cardoso), a designer (Eddie Yorke), and an audio engineer (Stephen Pierce). Combined we have worked on dozens of different games and other projects, as ImaginationOverflow, Oirbo will be our 4th game, it will also be the biggest game we've made so far. Oirbo development started in August 2018 (almost 2 years ago xDD) and we expect to release it somewhere in Q1 of 2021 for PC, and on Q2 for consoles. Until then we hope that you join us and help test it and give us feedback to make Oirbo the best game we developed.
Oirbo will ultimately have 5 different areas to explore. The demo takes place in the Nature area the "2nd" area of the game. This is subjective since after the first area (the warehouse) you can pretty much explore all the other 4 areas at will (although you won't be able to fully explore any of them without finding and unlocking all skills). The remaining area code names are Medical, Mechanical, and Control. The demo will have 2 unlocked skills, the Night Vision and the Dash enabling you to explore about 3/4 of the area, the only aspects that you won't be able to explore are sections that require some skills unlocked later in the game. Since the entire area area is open to exploration, the demo time can vary depending on the route you take and what side content you decide to see. You can expect between 30 minutes to 2 hours of content depending on how far you explore the Nature area. The demo ends after you defeat the area boss, but you can play it as many times as you wish. We disabled/blocked a few game features for this demo, such as the lore memories, the spacecraft logs, fast traveling, all borders to adjacent areas, and the game save system. The latter implies that every time you exit the game or go back to the main menu, the demo will restart from the beginning.
[ 2020-10-07 17:00:27 CET ] [ Original post ]
Hi everyone, We decided to make a quick post with a little more information regarding Oirbo, the team, and the contents of the demo.
About the game
Oirbo is an action-adventure platformer with Metroidvania elements, where you control a tiny robot called Oirbo to uncover its mysterious origin. The game takes place on a huge interstellar spaceship, divided into interconnected open areas, filled with hostile robots, skills to unlock, puzzles to solve and items to collect. Oirbo will be a textless game, all the story elements, menus, and in the future, all the game descriptions will be written using the game's own pictogram based visual language combining the platforming challenges with the mystery of a new language to learn and explore.
The Team
The team is composed of the usual trio in game development, a programmer (Diogo Cardoso), a designer (Eddie Yorke), and an audio engineer (Stephen Pierce). Combined we have worked on dozens of different games and other projects, as ImaginationOverflow, Oirbo will be our 4th game, it will also be the biggest game we've made so far. Oirbo development started in August 2018 (almost 2 years ago xDD) and we expect to release it somewhere in Q1 of 2021 for PC, and on Q2 for consoles. Until then we hope that you join us and help test it and give us feedback to make Oirbo the best game we developed.
The Demo
Oirbo will ultimately have 5 different areas to explore. The demo takes place in the Nature area the "2nd" area of the game. This is subjective since after the first area (the warehouse) you can pretty much explore all the other 4 areas at will (although you won't be able to fully explore any of them without finding and unlocking all skills). The remaining area code names are Medical, Mechanical, and Control. The demo will have 2 unlocked skills, the Night Vision and the Dash enabling you to explore about 3/4 of the area, the only aspects that you won't be able to explore are sections that require some skills unlocked later in the game. Since the entire area area is open to exploration, the demo time can vary depending on the route you take and what side content you decide to see. You can expect between 30 minutes to 2 hours of content depending on how far you explore the Nature area. The demo ends after you defeat the area boss, but you can play it as many times as you wish. We disabled/blocked a few game features for this demo, such as the lore memories, the spacecraft logs, fast traveling, all borders to adjacent areas, and the game save system. The latter implies that every time you exit the game or go back to the main menu, the demo will restart from the beginning.
[ 2020-10-07 17:00:27 CET ] [ Original post ]
Oirbo
ImaginationOverflow
Developer
ImaginationOverflow
Publisher
TBA
Release
Game News Posts:
89
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(14 reviews)
Assemble yourself in a hostile spacecraft where almost everything that moves is trying to get you. The reason? Yours to discover! Explore, fight and learn your purpose in this galactic action-adventure.
Oirbo is a 2D action-platformer adventure that takes place on a huge spacecraft divided into interconnected areas. Search in every section for the pieces that make out the history of the journey and enhance your skills and components to get to new heights.
Explore every section of the spacecraft to reach your goal, but beware of the army of robots that are coming for you; avoid them; fight them or simply outsmart them on this futuristic hand-drawn adventure in space!
Oirbo is a 2D action-platformer adventure that takes place on a huge spacecraft divided into interconnected areas. Search in every section for the pieces that make out the history of the journey and enhance your skills and components to get to new heights.
Explore every section of the spacecraft to reach your goal, but beware of the army of robots that are coming for you; avoid them; fight them or simply outsmart them on this futuristic hand-drawn adventure in space!
- Beautiful hand-drawn art
- Classic platforming and combat system
- Choose your own path to explore a monolithic spacecraft
- Not a single line of human text to read!
- Discover new skills and put them to the test them on challenging platforming puzzles
- Piece together a fragmented story from the past
- Responsive controls with either keyboard or controller.
- Dozens of enemies to fight and overcome
- 5 bosses to vanquish
MINIMAL SETUP
- OS: Ubuntu 14.04
- Processor: Dual Core CPU 2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce 8000. ATI Radeon HD 4800 Series. Intel HD Graphics 3000
- Storage: 200 MB available space
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