Hi all!
Up until last month, the team for Tenderfoot Tactics had been:
- Badru (me! project direction, art and code, design and writing)
- Michael Bell (sound and music)
- Isa Hutchinson (design and writing)
We've since added two new collaborators:
Zoe Vartanian you might know as the creative director, artist, and UI designer from Viridi - or from her role doing the UI for Eidolon. She's coming on to make beautiful UI for Tenderfoot. She also did all of the voice acting for the goblins, haha. Zoe is always amazing to work with. Having her on the team actually means that the entire
Viridi team is now working on Tenderfoot, which is pretty cool!! Getting the band back together
Taylor Thomas is a new collaborator I'm really excited to be working with - she comes from the world of industrial/product design, and is helping out with a major UX overhaul. Gonna fix all our silly unusable UI from the prologue - which we got a ton of useful feedback about, thank you so much!
UI/UX have been really complex and large parts of this project, and as we're falling into a more solidified version of the combat and overworld systems, it's a fabulous time to bring fresh eyes to it. We've been working on it for a month or so, and I can't wait to get to the point where we can show more screenshots! It's all so much better!!
[ 2019-11-05 22:14:04 CET ] [ Original post ]