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Tenderfoot Tactics + Ice Water Games


Hello!! We've just announced today that we'll be self-publishing Tenderfoot Tactics through Ice Water Games. This might not seem like a big deal, idk. It's a big deal for us though! Ice Water Games is a label that most of the Tenderfoot team has been a part of since it was first founded to publish Eidolon. It's a collectively owned and democratically run project, and publishing through it rather than signing with someone else means betting on ourselves and investing in a communally owned resource. IWG's history has been artier and less dorky than Tenderfoot, and by doing this I hope we're both saying: Tenderfoot is arty, actually, in the ways that matter and also, arts outlets should be treating 'lowbrow' fantastical genre work as serious and worth playing. Probably more exciting, our Steam page has all new screenshots and a fresh gameplay recording with the new UI. Check it out! https://store.steampowered.com/app/1061610/Tenderfoot_Tactics/





[ 2020-03-10 03:39:53 CET ] [ Original post ]

Tenderfoot Tactics
Badru Developer
Badru Publisher
2020-10-21 Release
Game News Posts: 48
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (195 reviews)
Public Linux Depots:
  • Linux [977.58 M]
For a generation, the terrible Fog - one vast, voiceless, and cruel spirit - has been eating the once-thick forests of the mainland. Now, with nowhere left to call home, and granted magic by the friendly spirits of the archipelago, one small party of would-be adventurers sets out. Find a way to save the many goblin towns of the rocky coast, discover the truth of the Fog, and, if possible, put an end to it.

Raise a ridge of stone to block the enemy's approach. Flick an ember into the brush where enemy archers hide, then push a swell of water to intercept the flames before they endanger your own side. Evolve your party into a well rounded squad to better control the wild complexity of nature, or specialize and hazard the risks.

Featuring:
  • vast open-world exploration
  • highly interactive natural systems such as terrain height, soil moisture, plant growth, fluid flow, heat and fire
  • 25+ goblin evolutions: shamans, druids, warlocks, wights, lavamancers, bog witches, knights, and more

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For now this is a small window into a very large project. Make sure to wishlist and follow (here and elsewhere) so you see updates as more of the game becomes showable!

MINIMAL SETUP
  • OS: Ubuntu 16.04+
  • Processor: 2.5 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Dedicated GPU with SM4+
  • Storage: 1 GB available space
GAMEBILLET

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6.0$ (90%)

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